The Jaunty Mantis TTRPG Podcast

Podcast / Show

Three expert GMs explore the craft of tabletop roleplaying—why rules feel good, why scenes work, and how stories land. Through casual…

by Matt Herzberg & Jesse Sauer

The Jaunty Mantis TTRPG Podcast

About The Jaunty Mantis TTRPG Podcast

Three expert GMs explore the craft of tabletop roleplaying—why rules feel good, why scenes work, and how stories land. Through casual conversation, creative experiments, and honest breakdowns, this podcast celebrates what makes the hobby special and helps you run better games.

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Episodes

New episodes usually drop on Tuesdays.160 episodes
  1. Oct 27, 2026

    The Man Who Wouldn’t Fall — Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 6

    Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 6 The Jaunty Mantis is a podcast of creative questions for curious gamers. New episodes every week. Run on Foundry VTT. This video is an independent production under the Nine Worlds Third-Party License and is not affiliated with MetaMorphic Digital Studio.

  2. Oct 20, 2026

    You Having Fun? Because I Am — Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 5

    Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 5 The Jaunty Mantis is a podcast of creative questions for curious gamers. New episodes every week. Run on Foundry VTT. This video is an independent production under the Nine Worlds Third-Party License and is not affiliated with MetaMorphic Digital Studio.

  3. Oct 13, 2026

    Just Don't Plug It In — Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 4

    Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 4 The Jaunty Mantis is a podcast of creative questions for curious gamers. New episodes every week. Run on Foundry VTT. This video is an independent production under the Nine Worlds Third-Party License and is not affiliated with MetaMorphic Digital Studio.

  4. Oct 6, 2026

    One Who Walks Again — Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 3

    Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 3 The Jaunty Mantis is a podcast of creative questions for curious gamers. New episodes every week. Run on Foundry VTT. This video is an independent production under the Nine Worlds Third-Party License and is not affiliated with MetaMorphic Digital Studio.

  5. Sep 29, 2026

    Say Something After Violence — Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 2

    Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 2 The Jaunty Mantis is a podcast of creative questions for curious gamers. New episodes every week. Run on Foundry VTT. This video is an independent production under the Nine Worlds Third-Party License and is not affiliated with MetaMorphic Digital Studio.

Earlier episodes (155)
  1. Sep 22, 2026 Vikings at the Foot of the Bifrost — Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 1
    Nine Worlds / Norse Cyberpunk | Actual Play, Pt. 1 The Jaunty Mantis is a podcast of creative questions for curious gamers. New episodes every week. Run on Foundry VTT. This video is an independent production under the Nine Worlds Third-Party License and is not affiliated with MetaMorphic Digital Studio.
  2. Sep 15, 2026 “My Sheet Says I Fight Things" | Shadowdark Review
    Fresh off our Shadowdark actual play, we sit down to argue about what actually happened down there — and why three experienced players kept walking into fights the game never wanted us to take. Matty loves Shadowdark and never wants to play it again. Chris has discovered he doesn't like dungeon crawls, which is awkward, because he runs one. Peaches would go back tomorrow. And Jesse, who ran the thing, has promised…
  3. Sep 9, 2026 Not the Kind of Roleplay I Like — Shadowdark Dungeon Crawl | Actual Play, Pt. 9
  4. Sep 2, 2026 This Was a Flashback — Shadowdark Dungeon Crawl | Actual Play, Pt. 8
  5. Aug 26, 2026 A Savage Minotaur, Drenched in Blood — Shadowdark Dungeon Crawl | Actual Play, Pt. 7
  6. Aug 19, 2026 Forty Marks on the Wall — Shadowdark Dungeon Crawl | Actual Play, Pt. 6
  7. Aug 11, 2026 Unhand That Rogue — Shadowdark Dungeon Crawl | Actual Play, Pt. 5
    Shadowdark Dungeon Crawl | Actual Play, Pt. 5 The Jaunty Mantis is a podcast of creative questions for curious gamers. New episodes every week. Run on Foundry VTT with the Shadowdark module. THE PARTY ⚔️ Jorbin Ironhelm — dwarf fighter (Matty) 🗡️ Ralina Biggins — halfling thief (Peaches, aka The Beast) ✝️ Iraga Dragu — half-orc priest (Chris) 🎲 Game Mother — Jesse This video is an independent production under the…
  8. Aug 7, 2026 Never Yeet A Herbalist — Shadowdark Dungeon Crawl | Actual Play, Pt. 4
    A sun-scorched courtyard. A 20-foot bull of black onyx with thirty skulls threaded onto its horns like beads. A floor of cracked, chewed bones. And hoofprints leading to a door.
  9. Jul 30, 2026 It Walked Like A Man — Shadowdark Dungeon Crawl | Actual Play, Pt. 3
    The torch goes out. Something with hooves hunts these halls by sound. And the party's newest member smells faintly of pine.
  10. Jul 23, 2026 The Trap at Maximum Trapness — Shadowdark Dungeon Crawl | Actual Play, Pt. 2
    A bronze bull. A cracked wall. A body pinned between them — and a gem worth dying for still embedded in the statue's forehead. The party descends deeper into the tomb and learns what happened to Orwin the Younger... and why nothing good ever comes from going down. The Jaunty Mantis is a podcast of creative questions for curious gamers. New actual play episodes every week. This episode: sprung traps, terracotta jars…
  11. Jul 16, 2026 Death Is on the Table — Our First Shadowdark Dungeon Crawl | Actual Play, Pt. 1
    Player character death is 100% on the table. No PC can see in the dark — but every monster can. The Jaunty Mantis crew puts Shadowdark RPG to the test with a real dungeon crawl. Jesse takes the GM seat and leads a dwarf fighter with immaculately waxed facial hair, a halfling thief who will absolutely pick her own party's pockets, and a soft-hearted half-orc priest into the Lost Citadel — chasing rumors of forgotten…
  12. Jul 10, 2026 Troika! TTRPG: We Read It, We Played It, Here's the Truth — The Jaunty Mantis
    We reviewed Troika! by Melsonian Arts Council once before — but we hadn't played it yet. Now we have. Does actually playing it change anything? (Yes. And no.) Jesse, Matty, and Chris dig into what it's actually like to sit down at the table with an acid fantasy OSR system, whether rules-light games are good for new players, and the eternal question: if story is all that matters, why try different games at all?…
  13. Jul 2, 2026 What I Wouldn't Give For A Sausage | Troika! Ep 8 — The Jaunty Mantis
    A bull-bodied hero eats twenty people's worth of fondant in one fistful, and asks for one thing: a sausage. They're illegal in Troika. He's offering money.
  14. Jun 26, 2026 Roll To Ignore The Cats | Troika! Ep 7 — The Jaunty Mantis
    Roll to ignore the cats. The tiger can tell you really want to pet it, so it's ignoring you harder. Part 7 of our Troika! one-shot on The Jaunty Mantis. The elevator gets four new passengers, the attendant makes an extremely poor choice, and a tiny knight in painted armor enters the party's life and never leaves. Cast Jesse as Gormer the Underbursar Matty as Darlo Tik'l Anna as Moth Chris as Game Mother Featuring…
  15. Jun 26, 2026 The Goose Grease Goblin | Troika! Ep 6 — The Jaunty Mantis
    Gormer pulls a gas mask out of the door in his forehead. Moth's fashion sense becomes an Art Nouveau gas filter. A small egg-shaped man hustles them out of eleven silver. Part 6 of our Troika! one-shot on The Jaunty Mantis. The party rides the elevator up through floors none of them asked for, solving puzzles that didn't need to exist. Cast Jesse as Gormer the Underbursar Matty as Darlo Tik'l, Red Priest (currently…
  16. Jun 9, 2026 The Demonic Water & The Wizard's Curse | Troika! Ep 5 — The Jaunty Mantis
    Darlo rolls double sixes. The oops table opens. From there, things only get worse. Welcome to The Jaunty Mantis — a podcast of creative questions for curious gamers. This is Part 5 of our Troika! one-shot at the Blanc Mange & Thistle, where three strangers share a hotel room on the eve of the Feast of the Chiliark. In this episode: a demonic puddle on the stairwell, an experimental burning, and a curse the Red…
  17. Jun 2, 2026 Owls of Floor One | Troika! Ep 4 — The Jaunty Mantis Actual Play
    Moth picks a fight with an owl. Everyone else suffers the consequences. Plus: Darlo discovers his new favorite hobby, Gormer's combat strategy is "wave knife around hopefully," and the staircase ahead has a problem the party is not prepared for. The session-one finale of our Troika! Numinous Edition mini-campaign. Session 2 incoming. CAST - Jesse as Gormer the Underbursar (Sorcerer of the Academy of Doors) Matty as…
  18. May 26, 2026 Not Ominous At All | Troika! Ep 3 — The Jaunty Mantis Actual Play
    A staircase mural of beaked figures, serrated keys, and a horde of screaming demons. Two knowledge rolls. Both fail. The party concludes everything is fine. Spoiler: it is not. Episode 3 of our Troika! Numinous Edition mini-campaign. SYSTEM - Troika! Numinous Edition by Daniel Sell, published by the Melsonian Arts Council. Buy the game: https://www.melsonia.com/ We are not affiliated with the Melsonian Arts…
  19. May 19, 2026 The Pickled Diplomat | Troika! Ep 2 — The Jaunty Mantis Actual Play
    Darlo bonds with his new roommates the only way he can: by demanding the most inedible pickled vegetable on the menu and sharing it with them. Plus: a herbal beverage best described as "Jagermeister, but vodka," and a hotel festival that involves shooting fireworks at neighboring rooftops. Episode 2 of our Troika! Numinous Edition mini-campaign. CAST: Jesse as Gormer the Underbursar (Sorcerer of the Academy of…
  20. May 12, 2026 Three Strangers, One Hotel Room | Troika! Ep 1 — The Jaunty Mantis Actual Play
    A door-wizard with disastrous luck, a death-priest who'd rather be elsewhere, and a swamp-mystic with a mission walk into a hotel. It's the only room left. They're sharing it. Episode 1 of our Troika! Numinous Edition mini-campaign. Character creation, the first stat-roll catastrophe, and the most reluctant agreement to share a drink in podcast history. Jesse as Gormer the Underbursar (Sorcerer of the Academy of…
  21. Mar 6, 2026 Mothership RPG Review
    We played a few sessions of Mothership and then immediately gathered around the microphone like a group of nervous space janitors who just opened the wrong airlock. In this episode of the Jaunty Mantis, we poke, prod, and lovingly scream about the sci-fi horror RPG from Tuesday Knight Games.
  22. Feb 28, 2026 Mothership RPG Actual Play | Part 2 | Sci-Fi Horror TTRPG
    Welcome to the Jaunty Mantis Mothership RPG Actual Play series! This is Part 2 and the chilling conclusion. Mothership is a sci-fi horror tabletop roleplaying game focused on survival, panic, and cosmic dread. Previously, the crew boarded a long-lost colony ship that vanished three centuries ago with 1,000 souls in cryosleep. Fired from a massive railgun and tasked with offering a corporate “resettlement package”…
  23. Feb 18, 2026 JM133 - Mothership Actual Play with Rich Ranallo from Signal Interruption | Part 1
    Rich Ranallo of Signal Interruption drops in to run a series of Mothership sessions based on an adventure he’s bringing to publication.
  24. Feb 11, 2026 JM132 -Terrain: The Third Army
    Three expert GMs explore the craft of tabletop roleplaying—why rules feel good, why scenes work, and how stories land. Through casual conversation, creative experiments, and honest breakdowns, this podcast celebrates what makes the hobby special and helps you run better games.
  25. Feb 4, 2026 JM131 - Where and how do we prep for games? Software, setting, stimulants.
    Three expert GMs explore the craft of tabletop roleplaying—why rules feel good, why scenes work, and how stories land. Through casual conversation, creative experiments, and honest breakdowns, this podcast celebrates what makes the hobby special and helps you run better games.
  26. Jan 28, 2026 JM130 - Danger & Death
    Death and danger aren’t just threats in Dungeons & Dragons—they’re what give stories weight. In this episode of Jaunty Mantis, the gang digs into why real risk matters at the table, how rules and scenes create tension, and what makes RPG storytelling truly land. The Arcane Library article discussed on the episode:…
  27. Jan 21, 2026 JM129 - Always Split the Party? | GM Advice for Better RPG Storytelling
    Should you really never split the party? In this episode of Jaunty Mantis, Jesse and Chris dig into one of tabletop RPG’s oldest rules of thumb—and turn it on its head. From D&D and Vampire to Traveler and Powered by the Apocalypse, we talk about why splitting the party can actually improve pacing, roleplay, tension, and storytelling at your table. Music by Karl Casey @ White Bat Audio
  28. Jan 15, 2026 JM128 - Our Tabletop Gaming Goals for 2026
    What do healthy, fun, and sustainable tabletop gaming goals actually look like in 2026? Jaunty Mantis here, this week we sit down to talk about our personal and shared TTRPG goals for the year ahead—as game masters, players, creators, and people who love this hobby but want to avoid burnout. From campaign pacing and storytelling priorities to how often we actually want to be at the table, we break down what we’re…
  29. Jan 7, 2026 JM127 - Session endings: are yours satisfying?
    Ending a tabletop RPG session can feel awkward, rushed, or flat—even when the rest of the game was great. So how should a session end? In this episode of The Jaunty Mantis, we unpack why session endings matter, why Game Masters are often overly self-critical, and how to end sessions in ways that build momentum instead of killing it. From cliffhangers and cutaways to ending mid-combat (on purpose), we explore…
  30. Dec 31, 2025 JM126 - What’s the Point of Roleplaying Games? | Power, Story, Violence & Community
    Why do we play tabletop roleplaying games? In this episode of Jaunty Mantis, we dive deep into the philosophy of RPGs—exploring power fantasy, collaborative storytelling, violence as conversation, rules vs. narrative, and why dice-driven games feel so different from novels, improv, or video games. Funny, thoughtful, occasionally unhinged, and deeply personal - heres what we cover: Whether RPGs are about story or…
  31. Dec 22, 2025 JM125 - Don’t Cancel the Game: Creative Fixes for Missing Players
    What happens when a player can’t make it—and the story needs them? In this episode of Jaunty Mantis, Jesse, Matty, and Chris tackle one of tabletop gaming’s most frustrating problems: last-minute absences. From running flashbacks and side games to stealing scenes, leaning into OSR one-shots, and even letting story beats happen without the missing player, the crew shares hard-earned advice, devilish ideas, and…
  32. Dec 17, 2025 JM124 - Are Serious TTRPG Campaigns Even Possible? Humor, Emotion & Storytelling in RPGs
    Can a tabletop RPG ever be fully serious — or is humor baked into the DNA of playing with your friends? In this episode of Jaunty Mantis, Jesse, Matty, and Chris dive into a surprisingly complex question: Is humor an unavoidable part of tabletop role-playing games — or can you truly run a serious, emotionally resonant campaign? Drawing from decades of combined experience, the hosts explore how laughter, tension,…
  33. Dec 12, 2025 JM123 - Traveller RPG Character Creation
    Cybernetic heartbreak, social disasters, noble nepo babies, improvised space romance, mishaps that should have been fatal, and the wild joy of letting dice determine your fate. The Jaunty Mantis crew spirals into utter chaos building Traveller RPG characters. Buckle up — it gets weird Welcome back to The Jaunty Mantis, the podcast with creative questions for curious gamers! In this episode, Jesse, Matty, and Chris…
  34. Dec 3, 2025 JM122 - The Open Table Manifesto from The Alexandrian
    Can an open table completely change the way you run RPGs? The Jaunty Mantis crew dives into The Alexandrian’s Open Table Manifesto to explore how it reshapes campaigns, players, and prep. In this episode of the Jaunty Mantis podcast, Jesse, Matty, and Chris unite to explore The Open Table Manifesto from thealexandrian.net , and how it can revolutionize the way we run tabletop RPGs. From rotating player pools to…
  35. Nov 24, 2025 JM121 - Draw Steel: Our Messy Review of an Awesomely Bloated RPG
    Jaunty Mantis here — and today we’re tackling a massive 96 oz steak of an RPG. We read the entire Draw Steel book so you don’t have to. Is it genius? Is it too much? Let’s find out. Welcome back to The Jaunty Mantis — the show where insectoid fantasy creatures dissect tabletop RPGs with ungoverned cylinders and way too many analogies. In this episode, Jesse and Matty review MCDM’s Draw Steel, a massive tactical…
  36. Nov 19, 2025 JM120 - Do TTRPGs Even Need Ability Scores?
    What if I told you your tabletop RPG doesn’t need skills… or stats… or even weapon proficiencies? Today we commit a little RPG heresy—and ungovern the cylinder. The Jaunty Mantis returns with another episode of chaotic brilliance, high-level RPG design debate, and extremely questionable metaphors. Today, Jesse and Matty tackle a deceptively simple question: Do tabletop RPGs actually need their core features?…
  37. Nov 12, 2025 JM119 - Vampires, Grimdark, and Ghosts in Galveston
    Ever wonder what happens when your Nosferatu fashion designer fails a feeding roll? The Jaunty Mantis dives deep into the blood-soaked streets of Galveston and the creative chaos of running Vampire: The Masquerade. In this episode, Jesse and Chris get into the weird and wonderful mechanics of running Vampire: The Masquerade in Galveston, Texas — from ghostly visions after the 1900 hurricane to Nosferatu feeding…
  38. Nov 5, 2025 JM118 - Social Encounters, Combat Flow, & Character Evolution
    What if your TTRPG character suddenly told you they were more than you ever imagined—and what if your RPG's combat and social rules were holding you back? Matty returns to the podcast and things get spicy fast as we dive into the evolving craft of tabletop RPGs. From character-changing playlists to Vampire: The Masquerade’s approach to social mechanics—and the eternal question of how much combat a game really…
  39. Oct 29, 2025 Jaunty Mantis 117 - Predation RPG Review – Dinosaurs, Time Travel & the Cypher System
    What happens when you mix time travel, cybernetics, and dinosaurs — and then get stuck 90 million years in the past? We’re diving into Predation, the wildest RPG you’ve never played. Strap in, game mothers, dungeon masters, and dice goblins — this episode we’re reviewing Predation, the dinosaur-heavy RPG from Monte Cook Games built on the Cypher System! We unpack what makes Predation such a unique blend of science…
  40. Oct 22, 2025 Jaunty Mantis 116 - How to Make Dinosaur Encounters Feel Different in TTRPGs
    In this episode of The Jaunty Mantis, we riff on mechanical ways to make dinosaurs stand out at the table — beyond simple reskins or bigger HP pools. They cover size & reach, zone-based combat, fear/horror mechanics, animal companions and mounts, pack tactics, and inspiration from other RPG systems (Rifts, Exalted, 4E, Runehammer).
  41. Oct 15, 2025 Jaunty Mantis 115 - Dinosaur Domains & Blood Magic | Designing Prehistoric Horror in D&D 5e
    What happens when dinosaurs, blood magic, and gothic horror collide? In this episode of The Jaunty Mantis, hosts Jesse and Matty dive deep into Dungeons & Dragons design, building new 5e subclasses and settings inspired by the theme of prehistoric dread. Matty introduces a new Blood Hunter Order of the Sauran, blending primal instincts and dinosaur fury into a playable subclass for D&D. Meanwhile, Jesse unveils a…
  42. Oct 8, 2025 Jaunty Mantis 114 - Turning Prehistoric Power into Epic Settings and Characters
    What if your next D&D campaign was ruled by dinosaurs? From cursed velociraptor gods to underground triceratops kingdoms, Jesse and Matty explore the wildest ways to bring prehistoric power into your tabletop worlds. What happens when you mix dinosaurs with tabletop roleplaying games? In this episode of The Jaunty Mantis, Jesse and Matty dive headfirst into the prehistoric—exploring how to bring dinosaurs into your…
  43. Oct 1, 2025 Oral History of TTRPGs: Richard Dansky on Wraith & Writing Across Media
    Jesse interviews Richard Dansky, writer and line developer for Wraith: The Oblivion. They discuss his gaming roots, LARP experiences, professional work with White Wolf, and current projects including Nightmare Logic, Bridgewater, and the Video Game Writer’s Survival Guide.
  44. Sep 24, 2025 D&D 4E’s Resurgence: Skill Challenges, Bloodied Condition, and the Dark Sun Connection
    Jesse and Chris dive into the renewed interest in D&D 4th Edition, reflecting on its tactical combat, iconic mechanics like skill challenges and the bloodied condition, and how its DNA lives on in modern RPGs like Lancer and Draw Steel. Plus, Jesse shares plans for a brutal Dark Sun 4E campaign. music by Karl Casey @ White Bat Audio
  45. Sep 10, 2025 Level Up Your GM Skills: Rolemaster, Vampire 5e & Mastering Game Pacing
    Jesse and Chris dive into how tackling challenging RPG systems can sharpen your GM skills. Chris shares insights from running a Rolemaster campaign, where teaching complex mechanics has leveled up his GMing. Jesse talks about preparing for a Vampire: The Masquerade 5e game and using directive scenes to guide play. Together, they explore why clear player goals drive better stories, how learning multiple systems…
  46. Aug 27, 2025 The Oral History of TTRPGs with Bill White
    Jesse is joined by Bill White, author of Tabletop RPG Design in Theory and Practice at the Forge, 2001–2012, for a discussion Historical RPGS, the magic of game mothering and a wide variety of other topics. music by Karl Casey @ White Bat Audio
  47. Aug 20, 2025 Oral History of TTRPGs with Jared Sorensen – From the Red Box to Indie Innovation
    In this episode of The Jaunty Mantis, Jesse interviews Jared Sorensen, one of the most influential voices in indie RPG design. Jared discusses his upbringing in Maine, his first encounters with RPGs, and the evolution of his design style—making games about something specific rather than chasing universality. music by Karl Casey @ White Bat Audio
  48. Aug 12, 2025 Jesse and Chris Talk about Cons, Covid and Credit Card Debt
    Chris joins Jesse for a Gen con 2025 recap and ruminations on having the best time at gaming convention.music by Karl Casey @ White Bat Audio
  49. Jul 30, 2025 Jesse’s Journey Through Tabletop Roleplaying: An Oral History of TTRPG Life and Culture
    Join Jesse as he shares his personal history with tabletop roleplaying games—how it all began, the characters who shaped his play, and how the hobby has influenced his identity, creativity, and community. A heartfelt oral history of a gamer’s evolving world. music by Karl Casey @ White Bat Audio
  50. Jul 24, 2025 Chris' Journey Through Tabletop Roleplaying: An Oral History of TTRPG Life and Culture
    Discover Chris’s lifelong connection to tabletop roleplaying games in this deep-dive oral history. From early adventures and evolving play styles to gaming community bonds and cultural influences, Chris reflects on decades of TTRPG storytelling and the meaning behind the dice. music by Karl Casey @ White Bat Audio
  51. Jul 23, 2025 Rolemaster Unlimited Actual Play – Shadow World: Norek Part 1
    Join Jesse, Chris, Kawika, and Alan as they set forth from the Port City of Norek in this Rolemaster Unlimited actual play. Based on the 1990 Iron Crown adventure from the Shadow World setting, the party begins their journey into a land of intrigue, danger, and high fantasy. music by Karl Casey @ White Bat Audio
  52. Jul 9, 2025 Blending Wargaming and Role-Playing Part 2: Warhammer 40k Crusade & Forbidden Psalm
    Jesse and Chris continue exploring the fusion of wargaming and role-playing with Warhammer 40k Crusade campaign ideas and a dive into Forbidden Psalm. They share narrative strategies, hobby enthusiasm, and lessons from chaotic skirmishes. music by Karl Casey @ White Bat Audio
  53. Jul 2, 2025 Rolling with Momentum: Breaking Down Modiphius' 2d20 System
    Join us for a roundtable deep dive into Modiphius' 2d20 system. We unpack mechanics like Momentum, and Threat across games like Dune, Fallout, and Star Trek Adventures—with plenty of hot takes and irreverent laughs. Perfect for players and GMs curious about what makes 2d20 tick. music by Karl Casey @ White Bat Audio
  54. Jun 25, 2025 This Podcast Could Have Been an Email: Pacing, Recaps, and Player Clarity
    Jesse and Chris talk long-term TTRPG pacing, messy player recaps, and setting clear stakes. From crafting downtime to handling high-impact choices, it’s a practical dive into running smoother, more memorable games—without needing a dedicated scribe. music by Karl Casey @ White Bat Audio
  55. Jun 18, 2025 Between Dice and Drybrush: Exploring the Crossover Between Wargaming and TTRPGs
    Jesse and Chris talk about the shared space between wargaming and tabletop RPGs. They dig into player psychology, the joys of painting minis, and what happens when your army starts to feel like a party of adventurers. music by Karl Casey @ White Bat Audio
  56. Jun 11, 2025 Killer GM, Master Storyteller: Laurin on Prepping, Pressure, and the One Ring
    music by Karl Casey @ White Bat Audio
  57. Jun 4, 2025 Beyond the Battle: Running TTRPGs with Minimal Combat
    Chris and Jesse explore how to craft engaging TTRPG encounters, sessions, and campaigns that skip the swords and spells. Discover tools, tips, and ideas for building non-combat adventures that captivate players and deepen storytelling. music by Karl Casey @ White Bat Audio
  58. May 28, 2025 Maximizing Your Elevator Pitch for a Successful Session Zero
    Learn how to craft a compelling elevator pitch that sets the tone for your TTRPG campaign. This quick guide helps you hook your players, align expectations, and build excitement from your very first Session Zero. Perfect for GMs who want to start strong and keep players engaged. music by Karl Casey @ White Bat Audio
  59. May 21, 2025 Improv Meets TTRPGs – How Improvisation Shapes Better Games
    Jesse and Karl explore how improv techniques influence tabletop roleplaying, from “yes, and” to scene framing. Discover how spontaneous storytelling skills can level up your game. music by Karl Casey @ White Bat Audio
  60. May 14, 2025 Creating Rolemaster Unified Characters – A Deep Dive into Classic Simulationist TTRPGs
    Chris, Will, and Jesse roll up characters in Rolemaster Unified, a modern take on the crunchy simulationist RPG from the 80s. Dive into stat-heavy builds, brutal crits, and old-school charm! music by Karl Casey @ White Bat Audio
  61. May 7, 2025 Horror in TTRPGs with Karl: Storytelling, Setting & Mechanics in Call of Cthulhu | Bonus Episode
    Join us for a deep dive into horror in tabletop RPGs with special guest Karl, a masterful Call of Cthulhu Keeper. We explore what makes horror storytelling work at the table, how to craft unsettling settings, and how game mechanics can enhance fear, tension, and dread. Karl also shares his personal journey as a gamemaster and the biggest skill upgrades that transformed his approach to horror. A must-listen for GMs,…
  62. Apr 30, 2025 Scif-i Mark has entered the chat. Science Fiction in TTRPGs and what makes it great!
    Special guest Mark joins the Mantis to talk about his gaming origin story. Why he loves Sci-fi games and some of the best ones out there. music by Karl Casey @ White Bat Audio
  63. Apr 24, 2025 Bog Trolls, Troika recaps, and why Chris Loves the Forgotten Realms | Bonus Episode
    Special guest Chris joins Jesse to chew the TTRPG cud while Matty takes a well deserved break. music by Karl Casey @ White Bat Audio
  64. Apr 16, 2025 S5:E3 - Incorporating Dinosaurs Into Your Game
    Ready to bring prehistoric power into your campaign? In this episode, we explore how to incorporate dinosaurs into your tabletop RPG—whether you're running a classic fantasy setting, a pulpy jungle adventure, or a time-traveling twist. From riding raptors to surviving a tyrannosaur stampede, we’ll share creative ways to use dinosaurs as mounts, monsters, plot hooks, and even NPCs. Plus, tips on balancing them…
  65. Mar 26, 2025 S5:E2 - The Best Resources for Dinosaur-Themed TTRPGs
    Bring the thunder of prehistoric beasts to your tabletop! In this episode, we explore the best resources for running dinosaur-themed TTRPGs. From rulebooks and supplements to setting ideas, encounters, and miniatures, we’ll guide you through everything you need to craft epic adventures in the age of dinosaurs. Whether you're running a lost world expedition, time-traveling escapades, or a land untouched by time,…
  66. Mar 19, 2025 S5:E1 - Dinosaurs & TTRPGs: Prehistoric Adventures at Your Table!
    What happens when you combine the awe of dinosaurs with the storytelling magic of tabletop RPGs ? In this episode, we dive into how to bring these prehistoric beasts to life in your games—whether it’s a lost world setting, time travel adventure, or dino-riding fantasy epic!
  67. Mar 12, 2025 Is Gaming Fiction Worth Reading? | Bonus Episode
    In this episode, we dive into the often-debated world of roleplaying game fiction. From Dragonlance to Forgotten Realms , RPG tie-in novels have carved out a unique niche in speculative fiction—but are they genuinely compelling reads or just glorified game manuals? Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  68. Mar 5, 2025 TTRPG Gaming Goals for 2025: Leveling Up Your Table | Bonus Episode
    As a new year begins, it’s the perfect time to reflect on past campaigns and set fresh goals for your tabletop adventures. In this episode, we discuss TTRPG gaming goals for 2025—whether it’s mastering a new system, becoming a better GM, creating richer characters, or finally finishing that long-running campaign. Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  69. Feb 26, 2025 Breaking the Recap Routine: Do We Really Need Session Summaries? | Bonus Episode
    Tired of recapping every TTRPG session? You’re not alone. In this episode, we explore the growing desire to ditch traditional session summaries and why they might be more of a burden than a benefit. Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  70. Feb 19, 2025 Should I Run An Evil D&D Campaign? | Bonus Episode
    Thinking about running an evil D&D campaign but not sure if it’s the right move? In this episode, we dive into the allure and challenges of embracing the dark side. We’ll discuss what makes an evil campaign work, potential pitfalls to avoid, and how to keep the story engaging without descending into chaos. From moral dilemmas to party dynamics, we explore whether running an evil campaign can be as fun (and…
  71. Feb 12, 2025 Mastering the Art of the One-Shot: How to Run D&D Adventures in a Single Session | Bonus Episode
    Running a D&D one-shot can be a thrilling challenge—condensing epic storytelling, memorable characters, and satisfying gameplay into just a few hours. In this episode, we break down how to design and run effective one-shots, from crafting tight plots and dynamic encounters to managing pacing and player expectations. Whether you’re prepping for a convention, introducing new players, or just looking for a…
  72. Feb 7, 2025 Hot Takes in Hyperspace: Our Controversial Review of Star Wars: Skeleton Crew* | Bonus Episode
    Buckle up, because we’re diving headfirst into the full season of Star Wars: Skeleton Crew —and we’ve got opinions. In this episode, we deliver our unfiltered, controversial review of the series, breaking down what worked, what didn’t, and why it’s sparking so much debate among fans. From character arcs and pacing to its place in the larger Star Wars universe, we’re not holding back. Whether you loved it, hated it,…
  73. Jan 29, 2025 BONUS - Jesse's Galveston Vampire Game
    In this bonus episode, Jesse falls in love with Galveston Texas and becomes inspired to plan a Vampire game.
  74. Jan 22, 2025 BONUS - How To Get GOOD Gamer Feedback
    In this bonus episode, the boys discuss the awkward proposal of asking for feedback for both GMs and players. Follow Jesse: @Jingoistfett Follow Matty: @MattherzbergTV Follow The Mantis: @Jauntymantis or @JUANTYMANTIS (on x/twitter) Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  75. Jan 15, 2025 S4:E12 - How To Introduce A New Game
    Whether you are tired of D&D or inspired by an exciting new purchase , it can sometimes be difficult to introduce a new game to your group. In the season 4 finale of The Jaunty Mantis, the boys discuss how to identify player boredom and burnout with your current game. Get tips and tools to build interest, learn how to teach the rules, as well as getting maximum buy-in from your group. Follow Jesse: @Jingoistfett…
  76. Jan 8, 2025 S4:E11 - Rethinking PC Roles
    Looking to spice up your pirate or thieves guild D&D campaign.? Why not use roles in addition to classes! In this episode, Jesse and Matty discuss new thoughts on PC roles - unnecessary complication or assets for your players?
  77. Jan 1, 2025 S4:E10 - Addressing Player Types
    Jesse and Matty discuss the types of players you might find at your gaming table. How to identify them, how to tailor your game for them, how to deal with disruptions and challenges. Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  78. Dec 25, 2024 Bonus Episode - The One About LARPing
    In a very special holiday bonus episode of The Jaunty Mantis. The boys uncover an old recording about LARPing with Rich Ranallo (Velvet Generation) Music: "God Rest Ye Merry Gentlmen" - DJ Williams "Dance Of The Sugar Plum Fairies (by Tchaikovsky)" - Tchaikovsky "Home for the Holidays" - Chris Haugen Logos by Shannon Sipes thedigsy.myportfolio.com/work
  79. Dec 20, 2024 S4:E9 - Encounter Difficulty
    The boys discuss some tips for taking a lighter approach to encounter design for combats Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  80. Dec 11, 2024 S4:E8 - World Building Without Homework
    The boys discuss some tips for building up the world of your setting with player involvement and minimal homework. Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  81. Dec 4, 2024 S4:E7 - When Is It Appropriate To Say No?
    When running a role playing game, it’s important for Dungeon Masters to empower the players characters But are there situations when the opposite is needed? The boys discuss scenarios and best practices for Game Masters to recognize and address situations when they should say “No-but” instead of “Yes-and”. Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  82. Nov 27, 2024 S4:E6 - Making Aliens Interesting
    Have you ever wanted to make aliens that are more than just ridges on a forehead and a self destructive warrior culture? The boys explore ideas and methods for designing truly alien lifeforms for your science fiction and fantasy games. Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  83. Nov 20, 2024 S4:E5 - Handling IP In A Role Playing Game
    Jesse and Matty explore the appeal and pitfalls of gaming in established intellectual properties. Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  84. Nov 13, 2024 S4:E4 - Handling Boredom At The Table
    The boys discuss the circumstances around player boredom and how GMs should assess and handle it. Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  85. Nov 6, 2024 S4:E3 - Ending A Campaign
    The boys discuss ending long running campaigns Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  86. Oct 30, 2024 S4:E2 - Our Gaming Inspirations
    The boys discuss the media that inspires their GMing style Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work Matty’s Shadowrun Playlist https://open.spotify.com/playlist/4DxfGHBLJTZTtLAsLIN6NO?si=6c1b9984fcf449f9 Matty’s Spelljammer Playlist https://open.spotify.com/playlist/4DxfGHBLJTZTtLAsLIN6NO?si=6c1b9984fcf449f9
  87. Oct 23, 2024 S4:E1 - Resources For Newish GMs
    The boys discuss games, mechanics, and GMing resources that helped them level up. Music: A Stranger Thing, by Bruno E. Logos by Shannon Sipes thedigsy.myportfolio.com/work
  88. Oct 16, 2024 Bonus - Burning Down The House
    What happens when your PCs bypass critical encounters of your game? Jesse’s RIFTs game ends with just such an event when his PC's burned down a vampire safe-house. The boys discuss how to handle clever players when they completely nullify your encounters. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  89. Oct 9, 2024 Bonus - Workshopping Character Concepts With The DM
    Here is an example of how we workshop a character concept for the DM’s campaign. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  90. Oct 2, 2024 Bonus - Is D&D Beyond STILL The Best Thing About 5E?
    The boys discuss the merits of D&D Beyond as a platform and its value add to the overall D&D franchise. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  91. Sep 25, 2024 Bonus - RPG Bucket Lists
    Matty experiences a gaming midlife crisis and realizes he’s never attempted a 1 to 20 level D&D campaign. Jesse makes fun of him for reversing his opinions about 5e D&D. The two begin debating the concept of a Gaming Bucket List. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  92. Sep 17, 2024 Bonus - D&D 2024 Player's Handbook First Impressions!
    The boys discuss initial thoughts on the new D&D 2024 Player’s Handbook Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  93. Sep 11, 2024 Bonus - Are 'Slice Of Life' Games Fun?
    The boys discuss ‘Cozy Fantasy’ and ‘Slice of Life’ style, and also cartoon shows from the late 90’s Send us your creative questions for Season 4 to [email protected] Please give us a high rating on your pod catcher of choice and leave a comment “All The Mantises!” wherever you found this episode. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  94. Sep 4, 2024 Bonus - Matty Makes A D&D Roguelike (Part 2)
    Matty updates Jesse on how the first run attempt with his latest fantasy heartbreaker Please give us a high rating on your pod catcher of choice and leave a comment “All The Mantises!” wherever you found this episode. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  95. Aug 28, 2024 Bonus - Matty Makes A D&D Rougelike (Part 1)
    In this bonus episode, Matty pitches an idea for a D&D rougelike to Jesse…who doesn’t completely hate it. Send us your creative questions for Season 4 to Jauntymantis @gmail.com Please give us a high rating on your pod catcher of choice and leave a comment “All The Mantises!” wherever you found this episode. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  96. Aug 21, 2024 Bonus - Mecha Military Style Games
    In this bonus episode, Jesse and Matty discuss two genres of gaming that they both have very little experience playing in. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  97. Aug 14, 2024 Bonus - Is My Game Too Silly?
    Is it possible to have too much humor in your TTRPG? Should the GM be the straight man or a cartoonish ringmaster? In this bonus episode, the boys discuss Jesse’s New West Vampire Hunters game and the silly nature of RIFTS. Music by Karl Casey @ White Bat Audio Music by Nat Keefe & Hot Buttered Rum Logos by Shannon Sipes thedigsy.myportfolio.com/work
  98. Aug 7, 2024 Bonus - The One About Lower Decks
    Fresh off the SDCC teaser for Stark Trek Lower Decks Season 5, the boys talk about the show and the merits of generational storytelling. Some TTRPG talk happens also! Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  99. Jul 31, 2024 Bonus - Should We Get Matching Beard Tattoos?
    SEASON 4 IS COMING AND WE WANT TO HEAR FROM YOU! If you have a creative gaming question send it our way at [email protected] In this bonus episode, the Jaunty Mantis boys discuss Ed Greenwood and The Forgotten Realms. How we as gamers perceive the time honored tropes of fantasy peoples (such as dwarves and orcs). Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  100. Jul 24, 2024 Bonus - Do We Need To Be OP?
    Jesse and Matty discuss gamer’s compelling desires to play overpowered characters and exploit mechanics for optimal gain.
  101. Jul 17, 2024 Bonus - What Is A Roleplaying Game?
    They boys take the opportunity to examine what roleplaying games mean to them and how to stylize them to new-gamers. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  102. Jul 10, 2024 Bonus - We Played Trophy Dark!
    Jesse and Matty play Trophy Dark and live to tell the tale! Trophy Dark is a collaborative storytelling game about a group of treasure-hunters on a doomed expedition into a forest that doesn’t want them there. Get Trophy Dark: https://trophyrpg.com Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  103. Jul 6, 2024 S3:E12 - What Is Warhammer Age of Sigmar Soulbound?
    Jesse and Matty discuss Warhammer Age of Sigmar Soulbound by Emmet Byrne, Zak Dale-Clutterbuck, David Guymer, Elaine Lithgow, TS Luikart, Dominic McDowall, Katrina Ostrander, Josh Reynolds, Clint Werner WHAT IS WARHAMMER AGE OF SIGMAR SOULBOUND? As Sigmar’s Storm broke upon the hordes of Chaos, a flicker of hope was rekindled in the people of the Mortal Realms. The seeds of civilisation were planted and grew into…
  104. Jun 26, 2024 S3:E11 - What Is Blades In The Dark?
    The boys review Blades In The Dark by John Harper. WHAT IS BLADES IN THE DARK? Blades in the Dark  is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them. You and your…
  105. Jun 19, 2024 S3:E10 - What Is Transformers (The RPG)?
    The Jaunty Mantis boys discus the Transformers RPG by Ryan Costello, Gabriel Hicks, JF Sambrano, Bryan C.P. Steele, Elisa Teague, Eddy Webb, and Ben Heisler WHAT IS TRANSFORMERS RPG? In the Transformers Roleplaying game, create your own Autobot character and wage your battle to destroy the evil forces of the Decepticons! Whether defending Earth against Megatron’s plans of attack, searching for elusive stores of…
  106. Jun 12, 2024 S3:E9 - What Is Trophy Dark?
    The boys review Trophy Dark by Jesse Ross, Aaron Burkett, Alexi Sargeant, Blaine Moore, Brian Sago, David Morrison, Gabriel Robinson, Ira Grace, Jim Crocker, Leandro Pondoc, Ludovico Alves, Luiz Paulo Ferraz, Madeleine Ember, Michael Van Vleet, Mike Martens, Noora Rose, and Sabine V. WHAT IS TROPHY DARK? Trophy Dark is a collaborative storytelling game about a group of treasure-hunters on a doomed expedition into a…
  107. Jun 5, 2024 S3:E8 - What Is Planegea?
    Jesse and Matty explore The Star-Shaman’s Song of Planegea by David Somerville Planegea is primal fantasy roleplaying. Whatever you want to explore in 5E—slaying monstrous creatures, navigating political intrigue, exploring ancient ruins, crafting enchanted weapons, infiltrating evil cults, battling, building, casting, carousing—it’s all here. Planegea rises out of our earliest ancestral memory, a world we can…
  108. May 29, 2024 S3:E7 - What Is Shadowrun Anarchy?
    Jesse and Matty discuss Shadown Anarchy. by Jason M. Hardy, Randall N. Bills, and Philip A. Lee WHAT IS SHADOWRUN ANARCHY? Dive into a cyberpunk dystopia and become a shadowrunner, a deniable asset who does the jobs no one else can--or will--do. It's not an easy life, but it beats selling your soul to the megacorps. You'll break into top-secret labs, stand up to gangs bent on destruction and chaos, encounter dark…
  109. May 22, 2024 S3:E6 - What Is Ultraviolet Grasslands?
    Jesse and Matty review Ultraviolet Grasslands and the Black City by Luka Rejec. WHAT IS ULTRAVIOLET GRASSLANDS AND THE BLACK CITY? PULSE CONFIRMED. ENTITY ENERGIZED. REMEMBER: KEEP YOUR OMNIBATTERIES CHARGED AND YOUR HAZEMETER AT THE READY. Get UVGL&BC2E HERE: https://www.exaltedfuneral.com/products/uvg-2e Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  110. May 15, 2024 S3:E5 - What Is FATE Core?
    Jesse and Matty talk about FATE Core, written by Fred Hicks and Rob Donoghue WHAT IS FATE Core? Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. Create your characters and develop instant group dynamics with our unique phased char gen system. Use those characters as a springboard to storytelling in our GM worldbuilding chapters. Get FATE Core Here:…
  111. May 8, 2024 S3:E4 - What Is TROIKA!?
    Jesse and Matty discuss the beautifully weird, no barriers, science fantasy indie RPG that is TROIKA! by Daniel Sell. WHAT IS TROIKA? TROIKA! is a science-fantasy role-playing game where you and your cosmopolitan group of fellow travellers explore the ends of the multiverse. You will fly on mystic barges, help dying gods, solve confounding crimes, plunder dead worlds, and meet strange & wonderful people.  With…
  112. May 1, 2024 S3:E3 - What Is Shadowdark?
    Matty and Jesse review Shadowdark by Kelsey Dionne. WHAT IS SHADOWDARK RPG? Classic gaming with elegant execution. Shadowdark RPG  is what old-school fantasy gaming would look like after being redesigned with 50 years of innovation.  The game is fast, familiar, intuitive, and deadly. It’s built for sword-and-sorcery adventures where fell monsters slither in darkness and frosty gems glint upon forgotten…
  113. Apr 24, 2024 S3:E2 - What Is Index Card RPG?
    Season 3 continues as the boys review Index Card RPG by Hankerin Ferinale. Index Card RPG has slowly built a die-hard following of DIY RPG creators and players over the past 5 years. Until now, it has been found in 3 hardcopy books and numerous PDF's published by Runehammer. This huge book combines ICRPG's numerous worlds, streamlined D20 rules and critically acclaimed GM know-how all in one PDF, all revised and…
  114. Apr 17, 2024 S3:E1 - What Is Velvet Generation?
    The boys are back for Season 3, Matty and Jesse revisit Velvet Generation, by Rich Ranallo and Sky Leaton. Velvet Generation is a tabletop roleplaying game of rock and revolution. Players step into the role of an underground band, trying to survive under the Ministry of Music’s bootheel long enough to strike back and topple the regime from below. Check out more at velvetgeneration.com Music by Karl Casey @ White…
  115. Apr 10, 2024 Bonus - Playlists Instead of Paragraphs?
    In this bonus episode, the boys have stumbled upon a different (and possibly better) way to create a character backstory. One that involves a playlist of songs instead of paragraphs. Panthro Seabass Dudikoff Playlist https://open.spotify.com/playlist/4TN7s6CgAcWVybux4H7T5V?si=6f006476b1b94c9e Harrow Playlist https://open.spotify.com/playlist/6uQmylpLZozHPiu3BsQoxJ?si=5620f2827127459c Berdine Cleargrain Playlist…
  116. Apr 3, 2024 Bonus - Should Mortal Engines Be A Campaign Setting
    Jesse and Matty talk about the 2018 movie, Mortal Engines and whether or not it would make for a good TTRPG campaign setting. The boys discuss possible mechanics, player options, and necessary thematics. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  117. Mar 27, 2024 Bonus - Gaming Podcasts We Like
    In this bonus episode, the boys discuss their favorite RPG podcasts Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  118. Mar 20, 2024 Bonus - Teaching Rules and Gamer Ego
    In this bonus episode, the boys discuss best practices for GM’s to teach new gaming systems to their players Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  119. Mar 13, 2024 Bonus - Exploring Rifts
    In this Bonus episode, the boys discuss Rifts and the character creation for their weekly gaming group Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  120. Mar 6, 2024 Bonus - Should Jesse Hack Dark Sun?
    Jesse wants to hack the AD&D version of Dark Sun and Matty tries to talk him out of it. The boys discuss the core features and tone of the setting and the mechanics for a supplemental system. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  121. Feb 28, 2024 Bonus - Avatar The Last Airbender, Star Trek, and For All Mankind
    In this bonus episode the boys talk about Avatar the Last Airbender, Start Trek, and their corresponding TTRPGs Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  122. Feb 21, 2024 Bonus - Are Skills Necessary In RPGs?
    The boys debate the general necessity and purpose of skills in table top roleplaying games. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  123. Feb 14, 2024 Bonus - Would A Survival Crafter TTRPG Be Fun?
    In this bonus episode, the boys discuss the Survival Crafter genre of video games and wether or not one would work as a TTRPG. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  124. Feb 7, 2024 S2:E12 - Creating A Campaign
    Season 2 Finale; the boys cover their creative process for creating a campaign. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  125. Jan 31, 2024 S2:E11 - Creating A Minster
    The boys create a Minister using the tools and tables found in Kevin Crawford’s Wolves of God Disclosure: Matty and Jesse have not received any finical support, influence, or products from Kevin Crawford or Sine Nomine Publishing. They have spent their own money on Wolves of God because they love the game and support Kevin Crawford (and they think you should to - because he makes awesome gaming books). GET WOLVES…
  126. Jan 24, 2024 S2:E10 - Creating A Starship
    The boys create a starship for their science fiction setting using the tools and tables found in Kevin Crawford’s Stars Without Number. Disclosure: Matty and Jesse have not received any finical support, influence, or products from Kevin Crawford or Sine Nomine Publishing. They have spent their own money on Stars Without Number because they love the game and support Kevin Crawford (and they think you should to -…
  127. Jan 17, 2024 S2:E9 - Creating A Sci Fi Setting (part 2)
    The boys further develop their custom science fiction setting using the tools and tables found in Kevin Crawford’s Stars Without Number. Disclosure: Matty and Jesse have not received any finical support, influence, or products from Kevin Crawford or Sine Nomine Publishing. They have spent their own money on Stars Without Number because they love the game and support Kevin Crawford (and they think you should to -…
  128. Jan 10, 2024 S2:E8 - Creating A Sci Fi Setting (part 1)
    The boys set out to create a playable science fiction setting using the tools and tables found in Kevin Crawford’s Stars Without Number. Disclosure: Matty and Jesse have not received any finical support, influence, or products from Kevin Crawford or Sine Nomine Publishing. They have spent their own money on Stars Without Number because they love the game and support Kevin Crawford (and they think you should to -…
  129. Jan 4, 2024 S2:E7 - Creating a 5e D&D Race
    The boys round out the weird fantasy block by fleshing out the mechanics for their fantasy race in the Dungeons and Dragons 5e rules set. GET WORLDS WITHOUT NUMBER HERE Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  130. Dec 28, 2023 S2:E6 - Creating A Fantasy Setting (part 2)
    The boys return from the holiday break to create part 2 of their weird fantasy setting using the tools and tables found in Kevin Crawford’s Worlds Without Number. Disclosure: Matty and Jesse have not received any finical support, influence, or products from Kevin Crawford or Sine Nomine Publishing. They have spent their own money on Worlds Without Number because they love the game and support Kevin Crawford (and…
  131. Dec 20, 2023 Bonus - Holiday Grudges and Thanks
    Will a new Grudge Apprentice lift the curse of Dwarf Day? Will a confused Stormcast Eternal finally get his wings? Who is Final Thunder and why does he make toys for the children? In this special holiday episode of The Jaunty Mantis, the boys summon forth the holiday spirit to serve up a bounty of gaming cheer! Music by Aaron Kenny, DJ Williams, and Tchaikovsky Logos by Shannon Sipes thedigsy.myportfolio.com/work
  132. Dec 14, 2023 S2:E5 - Creating A Fantasy Setting (part 1)
    The boys set out to create a weird fantasy setting using the tools and tables found in Kevin Crawford’s Worlds Without Number. Disclosure: Matty and Jesse have not received any finical support, influence, or products from Kevin Crawford or Sine Nomine Publishing. They have spent their own money on Worlds Without Number because they love the game and support Kevin Crawford (and they think you should to - because he…
  133. Dec 7, 2023 S2:E4 - Creating A Cyberpunk Adventure
    In season two the boys finish out the Cyberpunk section by creating an adventure to run for their freshly created setting. Using the tools and tables found in Kevin Crawford’s Citifies Without Number , the boys create an adventure template with myrth and opportunity for PCs. Disclosure: Matty and Jesse have not received any finical support, influence, or products from Kevin Crawford or Sine Nomine Publishing. They…
  134. Nov 30, 2023 S2:E3 - Creating A Cyberpunk Setting (part 2)
    Season two continues with part 2 of the TJM cyberpunk setting workshop. Jesse and Matty demonstrate their tried and true creative process with a special twist. Using the tools and tables found in Kevin Crawford’s Citifies Without Number the boys create a setting from scratch. And you can too! Disclosure: Matty and Jesse have not received any finical support, influence, or products from Kevin Crawford or Sine Nomine…
  135. Nov 23, 2023 S2:E2 - Creating A Cyberpunk Setting (part 1)
    Season two is devoted to the creative process and genre specific campaign settings. The boys have dedicated the next few episodes to using the tools and tables found in Kevin Crawford’s Citifies Without Number to create a cyberpunk campaign setting from scratch. Disclosure: Matty and Jesse have not received any finical support , influence, or products from Kevin Crawford or Sine Nomine Publishing. They have spent…
  136. Nov 16, 2023 S2:E1 - Genre TTRPGs
    Season 2 is upon us! Jesse attempts to talk Matty off the ledge as the boys discuss the relevance of genre in table top roleplaying games. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  137. Nov 9, 2023 Bonus - Baldur's Gate 3: Murder, Romance, and Disappointment
    SPOILERS FOR BALDUR’S GATE 3! In this bonus episode of TJM: Forgotten Realms is actually cool, murdering goblins, stealing the idol, romancing a racist alien from another dimension , and using the Guidance cantrip constantly at the table. Also, Basic Gary. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  138. Nov 2, 2023 Bonus - What Is A Murder Hobo?
    In this bonus episode the boys discus “Murder Hobos” and if they are as prevalent as the community makes them out to be. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  139. Oct 26, 2023 Bonus - Jesse's Re-Obsession With RIFTS
    In this bonus episode of TJM we finally get to hear about this RIFTS thing Jesse has been bringing up. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  140. Oct 19, 2023 Bonus - Disruptive Characters
    In this bonus episode, the boys lightly banter about the differences between acceptable and unacceptable disruptive characters in RPGS.
  141. Oct 12, 2023 Bonus - The D&D Movie
    In this bonus episode, the boys discuss the D&D movie…nearly 200 days after its initial release. Enjoy! Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  142. Oct 5, 2023 Bonus - Ahsoka and Modern Star Wars
    With Ahsoka concluding this week, the boys discuss the modern state of Star Wars after watching the first four episodes of the series. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  143. Sep 28, 2023 S1:E12 - Does Fantasy Need To Get Weird(er)?
    Season 1 concludes with a discussion about European/Western/Tolkien fantasy tropes and the reoccurring desire of TTRPG gamers to expand/diverge/stray away from them. The boys discus the dark weirdness of OSR, the fidelity of different fantasy settings, and conclude with some sources ideal for inspiring more “weirdness” in your own game. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes…
  144. Sep 21, 2023 S1:E11 - Magic Systems
    What do you want out of magic in a roleplaying system? Magic is the mechanic that undoes the rules of the game and how the PCs traverse obstacles. The boys explore the relevance of magic in roleplaying games, different scales of magic for a setting, and different magic systems. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  145. Sep 14, 2023 S1:E10 - PC Roles
    Caller, Mapper, Quartermaster, and Scribe are roles that originated in the early days of D&D groups but are they still relevant? Has gaming and modern players evolved past them or can we redefine them to serve the modern table experience? In this episode the boys recount a little bit of old gaming culture and some TTRPG tropes as they discuss Player Character Roles. Music by Karl Casey @ White Bat Audio Logos by…
  146. Sep 7, 2023 S1:E9 - Why YOU Should GM
    Being a Dungeon Master or Game Master is f***ing awesome and more people should give it a shot. Due to the perception of a “DM shortage” the boys make their case for the question, why become a Game Master? They share how they started running games and dial in on best practices for starting out or leveling up your GM skills. Return Of The Lazy Dungeon Master HERE Matty would also like to cite the Dungeon Craft…
  147. Aug 31, 2023 S1:E8 - Character Death
    This episode is all about player character death in RPGs! The boys discuss the deaths of their characters over the years and debate whether or not character death in gaming is a good thing or a bad thing. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  148. Aug 24, 2023 S1:E7 - Can Baldur's Gate 3 Improve D&D?
    This episode is all about Baldur’s Gate 3! The boys discuss first impressions and how BG3’s gameplay experience has the potential to change Dungeons & Dragons (as well as TTRPGS in general). Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  149. Aug 17, 2023 S1:E6 - Asking For Help
    When is it appropriate to ask your GM for help for a character concept that isn’t working? Conversely how should a GM ask for help from their players to get the game on track? In this Jaunty Mantis TTRPG Therapy Podcast, the boys do just that for each other. Matty learned about Index Card RPG from the Dungeoncraft YouTube Channel here: https://www.youtube.com/watch?v=MX_8-CcCT2c Music by Karl Casey @ White Bat…
  150. Aug 10, 2023 S1:E5 - Alignment?
    Does alignment have any value in modern RPGS? In this episode Jesse and Matty question the point of player character alignment. They cover different alignment systems from different games and how alignment has changed in D&D over the years. The boys also discuss options for evolving alignment into a meaningful GM resource to help challenge the PCs. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes…
  151. Aug 3, 2023 S1:E4 - Challenging Characters
    What are the costs of playing a challenging character? In this episode the boys break down the benefits and drawbacks of exploring backstory, alignment, personality and real world societal norms when playing a fantasy make-believe game for fun. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  152. Jul 27, 2023 S1:E3 - World Building With A Light Touch
    How do you convey an established setting without assigning homework? How do you get your players invested without suffocating them with lore? How much prep is too much? The boys talk about world building in this episode and Matty gets some help with his Eberron game. Music by Karl Casey @ White Bat Audio Logos by Shannon Sipes thedigsy.myportfolio.com/work
  153. Jul 20, 2023 S1:E2 - Creating Sci-Fi Spaces
    Grab your graph paper and sharpen your pencils for this design episode! As part two of their 5e Spelljammer retrospective, Matty and Jesse delve deep into how they prefer to create sci-fi spaces for any TTRPG with minimal effort and maximum efficiency. Whether it’s a cosmic campaign location, a strange site for a space adventure, or a single event of screwball sci-fi shenanigans - the boys got you covered! Music by…
  154. Jul 13, 2023 S1:E1 - Velvet Generation w/ Rich Ranallo
    Velvet Generation is a tabletop roleplaying game of rock and revolution. Players step into the role of an underground band, trying to survive under the Ministry of Music’s bootheel long enough to strike back and topple the regime from below. Just in time for Independent TTRPG month, Matty and Jesse interview Rich Ranallo Co-creator of Velvet Generation.
  155. Jul 8, 2023 Introducing The Jaunty Mantis
    Jesse and Matty talk about their shared love for TTRPG gaming, how they got into the hobby, and what this podcast is supposed to be about. The boys also do a retrospective on 5e Spelljammer, now that its been out for almost a year. music by Karl Casey @ White Bat Audio logos by Shannon Sipes https://thedigsy.myportfolio.com/work
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Page updated October 30, 2026.