DoubleDM

Podcast / Show

DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the…

by DoubleDM

DoubleDM

About DoubleDM

DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the world of Tabletop Roleplaying every single week! We dive deep into key aspects of running TTRPGs like Dungeons and Dragons, Masks: A New…

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Episodes

New episodes usually drop on Mondays.Latest 200 episodes in the feed
  1. Oct 26, 2026 · 57 min

    Immersion is overrated?

    Immersion is kind of important for TTRPGs, right? Well... maybe it is, but it also isn't really needed to play these games... So what is immersion, and what purpose does it serve? Is there something like too much immersion? Yeah, we believe so, and today we are discussing exactly that. Our stance on immersion, as two people who love to get immersed in the games that they play. Make of that what you will :D Check…

  2. Oct 19, 2026 · 42 min

    Should your TTRPG World be fair?

    Today we are discussing fairness in your TTRPG world and the important question "Should TTRPG worlds be fair to the players?" Now the acutal question is obviously more complex than that cause yeah fairness often leads to fun so everyone would answer "yes" almost instantly... But there is a lot of nuance to this. So lets talk about it, we talk about enticing players and making accurate challenges for them that they…

  3. Oct 12, 2026 · 55 min

    Mind Control is bad in TTRPGs

    HAPPY 250 Episodes!!!! Yes this is our 250th episode of the show, holy shit thank you all!! Today we talk about mind control, a sensitive topic in storytelling. It can be used for vile things and can be quite problematic... However, if used safely and correctly in the TTRPG Context, it can lead to very cool and epic moments around the table, but how do we do that? That is todays episode, talking about how to do…

  4. Oct 5, 2026 · 53 min

    Every Table needs a Jester Lavorre

    Jester Lavorre is known as being Laura Bailey's D&D Character from Season 2 of Critical Role, but why does everyone need her at her tables? We thought about it and what Jester brought to the table, and why you want that at your tables too There is a lot about Chemistry in TTRPGs; it's the foundation that builds the character interactions we love while playing. And Jester (and Critical Role) are exceptional examples…

  5. Sep 28, 2026 · 58 min

    3D Combat is complicated

    Flying, Second Floors, and whatnot all? There are many ways for D&D and TTRPG Combat and Challenges to get infinitely more complicated just by adding the third dimension to them. But how do we deal with that as Game Masters? That is what we are here to discuss today, we discuss how flying and 3-dimensional spaces can make them game very complex but also very fun. Check here for all further information: You can find…

Earlier episodes (195)
  1. Sep 21, 2026 What makes TTRPGs Beginner Friendly?
    D&D is beginner friendly, right? At least thats what a lot of people say about the game often, it gets played by the most amount of new people to the hobby, but is that really because it's so good for beginners? Not really, at least when you're asking us... The game is great... But it's not that great at helping beginners play the game and learn what TTRPGs are all about, but is there really a beginner friendly…
  2. Sep 14, 2026 What's it like to be a GM at another table?
    GMing is different than being a player at the end, but what does it mean to be a Game Master that now has to be a player? Is it fun? for sure! Is it insightful? Heck yes But what about it?`Is there differences in having a GMs mind and being a player? Is it an advantage or maybe it's more of a disadvantage? Thats what we will find out today Check here for all further information: You can find us on the Web under…
  3. Aug 31, 2026 What makes a D&D Character Concept good?
    Characters are the lifeblood of TTRPGs, without them, there is no game, and most importantly, characters are what make a TTRPG game actually good. But does that mean all you need is some kind of Joe to play? Not really Character Concepts are the Outline of your character, they're a phrase, an image, something that really sparks that idea of the character for not just you, but mainly you! But how do we come up with…
  4. Aug 24, 2026 Structuring Your One Shot the right way
    One Shots are a big part of TTRPG culture: sitting down, playing a Game and Character for a few hours, and then getting back up and moving on. But is it that simple? Sometimes yes, sometimes no That's why we discuss One Shots again today. We have done so in the past, but never focused on the structure of one-shots around pacing, build-up, planning, and executing the one shot. Check here for all further information:…
  5. Aug 17, 2026 Creating Easy Factions That Matter
    Factions are important players in your D&D and TTRPG Campaigns. They're much more influential and bigger than NPCs, but oftentimes they also don't take as big a role as these NPCs They are, after all, groups of NPCs, today we discuss creating easy factions and how to make them matter at your tables to create the effect that all of these factions are useable for. Check here for all further information: You can find…
  6. Aug 3, 2026 Effortless DMing Exercises and Tricks
    We watched a phenomenal video by Edariad on Youtube, this one: https://www.youtube.com/watch?v=RhmlT8crkG4 Edariad talks about several exercises to get better at Gming TTRPGs without actually sitting in the seat. And they are amazing. So we thought we would expand on the Video, give our own takes, but also not just copy what Edariad put into the video. We only talk about a small portion of the Video. We discuss…
  7. Jul 20, 2026 Defining Your Characters Identity
    Character Identity is something that every character has, after all who are they if they don't have one? And that is exactly what we are discussing today, the identity and how to define it fopr your TTRPG characters. We talk about how the identity helps you put your character into the world around them, how it helps you play them and how crucial it can be in making sure your character feels amazing, intriguing and…
  8. Jul 13, 2026 What Is Session Aftercare?
    Session Aftercare is what today is all about. But what exactly is Session Aftercare? It's another tool to help you run your games in a comfortable, sustainable, and engaging way. But how does that work? Session Aftercare is the idea that after a session, the group stays together and talks about the game, what they liked and didn't like, to help align the game with everyone else's goals and needs. This also includes…
  9. Jul 6, 2026 Making Crits Matter
    Critical Strikes are a staple of great moments in D&D and many other TTRPGs. But why? Just because you roll a special number on a plastic dice? No, because we make them special through many different simple techniques. We talk about raising the stakes to make a crit pay off even more, making the crit actually hit hard like a truck and what it means to actually roll a critical hit. And any of these tips are simple…
  10. Jun 29, 2026 Is a Morally Grey Character Good?
    One of the biggest pieces of advice you hear about creating the best villains is to make them Morally Gray, Understandable, and maybe somehow fixable... But is that actually great advice, or does this just create problems around the table when we want to whack some bad guys? Yes and No, the answer is as always "It Depends", on one hand a villain should be complex with motives, feelings, and goals that make sense…
  11. Jun 22, 2026 Making Tactical Choices in Combat
    There is always the best choice of what to do with your turn in D&D and TTRPGs. But what is that? Well, that is what today is about... or more specifically, what is the tactical best choice for you to make in D&D? We talk about combats and tactical choices, and how incredibly easy it is to make these tactical choices to have an incredible effect on the game and how the combats feel. We discuss how to turn combats…
  12. Jun 15, 2026 The NPC Toolkit
    How do you build NPCs? One of the most central questions of running TTRPGs, but how do you answer it? The building of NPCs is very unique to the gamemaster you are, but there are some certain aspects of NPCs we all have to build but how do we build those aspects? Thats the NPC Toolkit, how do we build our NPCs to be used at our tables. Check here for all further information: You can find us on the Web under these…
  13. Jun 1, 2026 "The Right Way" DM style
    There is no singular right way to Game Master, we said that for over 200 episodes already and this episode is no different. This episode is however about a Game Mastering Style we call "The Right Way" GMing. "The Right Way" is often defined by one singular path forward and the Game Master trying to bring their players to do exactly that... sometimes that can be a good thing, and sometimes its a really bad thing. So…
  14. May 25, 2026 How to get D&D players to play other games
    D&D is the golden standard of TTRPGs, but why is that? And is that even true? There are many other games, with very different mechanics and playstyles out there, so why do so many people play just D&D or mostly D&D? Well, that's what today's episode is for! We discuss the eternal struggle to get your players to play something else, how to do it right, and how to find new games to try. We also discuss why it's very…
  15. May 18, 2026 Preparing to run a Sandbox D&D Game
    Sandbox is a term often used to describe games and campaigns that are less narrated along a plot and story and much more focused on exploring a world with hidden treasrues, different people and interesting locations. But does that really work? And how do you prepare for that? That is what we are discussing today, Nils and Emil have both been thinking about running sandbox games and discuss how they would start…
  16. May 11, 2026 Backstory Tropes we love and hate
    Backstories dictate how your character acts, feels, and works. Of course, they're just stories that we tell in our little heads, but they're important. So let's talk about them, especially the tropes most backstories rely on. What tropes do you hate? What tropes do you love? Those are the questions we ask ourselves today. We discuss some tropes and why we love/hate them and what makes a good backstory trope and…
  17. May 4, 2026 Solo TTRPGs - What can you learn from them for Groupplay?
    Today is all about Solo Journeling TTRPGs, how they play and what they feel like. And especially answering the question: What can we learn from them for our group based TTRPGs like D&D? What different aspects can show us how to run our games or are the different styles of gameplay so different that we should be seeing them as different mediums of storytelling and entertainment? That's what we're answering today…
  18. Apr 27, 2026 Homebrew Content is (not) great
    Homebrew Content is a staple of the TTRPG/D&D Space. It makes our games greater and more interesting, but it sometimes can also mess with our games and destory them in ways we don't even realize at first, but how can we make sure Homebrew content will enrich our games like it supposed to? We discuss the place of cvustom content, why it doesn't work sometimes and why its such an important part of the games and is…
  19. Apr 20, 2026 Why Your D&D Games should be moving quicker
    Progression in terms of TTRPGs is hard to define, but to us its generally the feeling of moving the game forward and keeping it engaging and interesting by always having something prepared to throw at your players. But how do you even manage that? How do you know when to throw the next plot point out there? How do you manage so many different plot points at once? Check here for all further information: You can find…
  20. Apr 13, 2026 Keeping Puzzles engaging from start to finish
    Puzzles are a point of contention in the TTRPG space, do they belong in games or not? Well, the answer is a little harder than expected since yes they are fun, but only if they work and are engaging... So how do we do that? Today is exactly about that, keeping puzzles immersive, engaging and fun while playing them and what the divide between GM and players means in the case of puzzles. Check here for all further…
  21. Apr 6, 2026 Changing the way we look at Combat
    Combat is an integral part of our games, but what is combat exactly? How do we look at combat and what fallacies are created by looking at combat from just one angle? This is our topic today, we discuss some takes we and others have on combat and how you can learn to make your combats more interesting from simply changing your perspective of the game. Check here for all further information: You can find us on the…
  22. Mar 30, 2026 Forging emotional bonds for NPCs
    NPCs are the blood of any good TTRPG Campaign; they are the people of the setting and the most important cornerstones of any good roleplay session. But how do we get players to even care about these NPCs? That is what we answer and talk about today We discuss the ways an NPC can become important and players get emotionally attached to them, what you can do as a Game Master and what you can't do and we discuss that…
  23. Mar 23, 2026 Veteran GMs vs. New GMs
    Today, we are discussing the difference between New Game Masters and Veteran Game Masters in D&D and TTRPGs. We discuss if there even is a difference and where it is apparent, and also why we think that the gap shouldn't matter one bit. We are all playing for fun (at least 98% of us), so why should it matter how much experience anyone has? Are thjere any reaö differences and can we actually learn something from…
  24. Mar 16, 2026 Realm Forge: The Quiet Year
    And today, to finish off Season 1's Worldbuilding, we play The Quiet Year, a map-drawing game that gives ample opportunities to create new and interesting locations in your world, create a community of people living in your world, and give that world many different dangers that players can explore later! With this, the first Season of Realm Forge is over. We have built the world of "Omen", Celestial Bodies rule the…
  25. Mar 2, 2026 Making your D&D games complex
    Complexity is a double-edged sword, oftentimes more complex systems, like politics and law, make a TTRPG game feel more real and immersive... but at the same time, too complex systems make the game feel dragging and overbearing... So where is the middle ground? We talk about systems and how co0mplexity is a great lever for GMs to apply at the right moments, with the right amount of caution... its complicated okay?…
  26. Feb 23, 2026 When does Prep become Control
    Prep is an essential part of the TTRPG hobby, at least for one side of the GM Screen. DMs need to prepare for their sessions and some DMs prepare a lot of stuff while others just wing it. We talked about that before, however we didn't talk about one thing, the way prep can lead to GMs railroading their players and controlling the game... Can that actually happen? How does it happen? What do we have to say about…
  27. Feb 16, 2026 Is Failure Better Than Success?
    Today we discuss the importance of failure in TTRPGs. Especially if Failure should be more important than success at your D&D and TTRPG tables. We talk about the reason why we want failure, what failure really means at the table and why you as the GM should never really work towards your players failing, however should embrace it once it happens. Check here for all further information: You can find us on the Web…
  28. Feb 9, 2026 What makes a great Dungeon Master?
    Today, we discuss what makes a great Dungeon Master for D&D, and a great Game Master for TTRPGs. We talk about the most important and impactful qualities that create a good table environment. We discuss a GM's role and their responsibilities. We were inspired by this video from Todd Kenreck talking to Chris Perkins: https://www.youtube.com/watch?v=wsJviwZyhvM Check here for all further information: You can find us…
  29. Feb 2, 2026 Raising Interest in your World
    And today we are here once again to talk about Worlöd Building, but this time not on Realm Forge but on DDM, so let's get to discussing the techniques and tactics you can use to raise interest in your setting and worlds. We were inspired by a video by Mystic Arts about a Worldbuilding Formula. We are not going over everything mentioned in that video, and highly recommend watching this video too:…
  30. Jan 26, 2026 Make your TTRPG Villains dumber!
    Today, we are discussing the villains we create in our D&D settings. Especially making them intelligent. We are talking about how to make them intelligent and howintelligent to actually make them in the end? Is there something too intelligent? We think so, your villains aren't all-knowing like you, the DM, and sometimes we catch ourselves realizing that we are using meta-knowledge or making them smarter than they…
  31. Jan 5, 2026 The 2026 TTRPG Bucketlist
    HAPPY NEW YEAR!!! Let's talk about 2026 in this episode, what we plan to do in TTRPGs and Podcasting this year! We talk about our Bucketlist für cool things to do and what we want the year to have in store for us! What is on your Bucketlist, and what do you want to do with TTRPGs in 2026? Check here for all further information: You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠…
  32. Dec 29, 2025 Realm Forge: I'm Sorry did you say Street Magic?
    Welcome back to another episode of Realm Forge. This time, we focus on a city, a traveling, flying, magical city. To create and build this city, we are using "I'm sorry did you say Street Magic?" Through the different phases we create and build an interesting city that enriches the setting of Omen. You can check out the game right here: https://seaexcursion.itch.io/street-magic Check here for all further…
  33. Dec 22, 2025 Picking back up after a break
    In today's episode, we discuss the busy schedules that control our D&D and TTRPG happy times, more specifically, we talk about what to do after we have taken a break from playing and how we can get back into the seat in the right way! We discuss how to deal with the break and what to do with it, what to do right after the break to ensure a great game feeling, and make sure we, as a group, stay together to play the…
  34. Dec 15, 2025 Embracing Randomness at your D&D tables
    And this time, we talk about the Randomness that TTRPGs and D&D provide. Especially on how you can embrace that randomness at your tables in the right moments to make your game so much better. We talk about Rolling Dice and Improvisation and how TTRPGs are the only medium where you have the most control while not knowing what comes next and why that is the best thing ever! Check here for all further information:…
  35. Dec 1, 2025 How do you explain TTRPGs?
    Today is another meta discussion. On how to get new players into the hobby, or more exactly, what you need to do to explain TTRPGs to someone, and how the best way is not to try and explain them, but actually just to show them! With this episode, we want to talk about the difference between actually playing and talking about playing as well as what it means to be ready to play. Everyone has different expectations,…
  36. Nov 24, 2025 How To Make Combat Harder
    Today we are discussing the topic of making your D&D combats harder and what things you can do to actually achieve the effects you want to have at your tables. Sometimes the easiest option isn't always the best one, sometimes it helps to think about what you are actually adjusting. Join us as we discuss homebrewing new stats and abilities for combats to achieve certain outcomes, we discuss making a combat take…
  37. Nov 17, 2025 Not Everyone Is A Game Master
    Today we talk about something that needs to be said: Not everyone is a Game Master! I mean its obvious, we have 4 players and only 1 game master! But jokes aside its important to talk about this as it highlights important reasons why we as people play TTRPGs and how we enjoy them! Lets talk about making TTRPG fun, interesting and engaging for everyone at the table even when you're not seated behin the DM screen and…
  38. Nov 3, 2025 Realm Forge: Kingdom
    Welcome back to another episode of Realm Forge. Today, we are focusing on a single Kingdom, the first Kingdom of our Fantasy World, Omen, a world ruled by Celestial Bodies and their Signs, which foretell the future. We talk about the problems and challenges this world poses to the kingdom and what living in this world must be like. For this episode, we are using: https://lamemage.itch.io/kingdom by Ben Robbins…
  39. Oct 27, 2025 Are TTRPG Playstyle Mismatches bad?
    Today, we discuss TTRPG Playstyle Mismatches, particularly what can happen when parts of your group derive their D&D and TTRPG enjoyment from different aspects of the games and playtime. We discuss where these mismatches can occur and how you can address them at the table, making compromises to accommodate everyone's enjoyment and prioritize the group's fun. Check here for all further information: You can find us…
  40. Oct 20, 2025 How to deal with TTRPG Burnout
    Today, we talk about TTRPG system burnout, we discuss what you can do to spot it, to counteract it, and also, if it comes to it, how you can recover from it. It is no joke and needs to be taken very seriously so let's talk about it and find the best way out of it. TTRPG System Burnout is when you are feeling worn out by playing TTRPGs, sometimes just with a specific system, and we discuss the best ways to help you…
  41. Oct 13, 2025 How to play D&D more collaboratively
    On this episode, we discuss collaborative play in D&D and TTRPGs. Not just having fun together, but also having systems, rules, guidelines, or other elements that facilitate play and encourage our players to help each other out during play. We discuss The Help Action, what we can do with it, and why you should do more with it. We talk about communication and facilitating an environment where everyone wants to…
  42. Oct 6, 2025 Making sure our players can play the game
    Today, we discuss why we as Game Masters need to be careful with what we say and how we say it at our D&D/ TTRPG Tables. We control the player's eyes, ears, and senses inside the game. They ask questions and expect answers. We talk about Objectivity and Perception and how we can better guide players to make informed decisions, or ask for more information, and how you, as a game master, can do so as well. Our great…
  43. Sep 22, 2025 Talking to our friends Homie And The Dude about Scorched Basin
    Today we talk to Tom and Bodhi of the Homie and the Dude Content Creation Power Duo that is them, Tom and Bodhi. They are our great TTRPG friends and the first returning returing guests. This time we talk about their TTRPG system agnostic Settingn guide to the Socrched Basin. We discuss what their journey to this point looked like, what they plan for the future and how it is going for them right now. We discuss the…
  44. Sep 15, 2025 Crafting Systems don't work in D&D
    In today's episode, we discuss Crafting Systems in TTRPGs, D&D especially, and why... they just don't work... or at least why they don't really work well. We discuss what it means to add crafting to D&D and what you would need to do to make it fun. We discuss it in proxy for all other TTRPG Systems too, and often come to the conclusion that crafting needs to either be a crucial mechanic to the game or just an…
  45. Sep 8, 2025 All Paths Lead to Rome
    Today we talk about Game Mastering, what a surprise, and a special way of Game Mastering, that we dubbed "All Paths Lead to Rome" wherein gamemasters lead their players to the right outcome all the time and make sure they arrive there together. This provides some problems if done excessively, in moderation, this is not bad practice, but if done too much, it can quickly lead to a stale game where creativity is…
  46. Sep 1, 2025 Realm Forge: The Celestial Bodies of Omen
    Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And this time we are talking about the crucial parts of Omen, It's Celestial Bodies and the Religions and Cults that revolve around them. We discuss some of the many celestial bodies in the sky and what they represent, who they are and what they do. And then we focus on the people on Omen that worship and fear these bodies in the sky…
  47. Aug 25, 2025 Changing the rules of D&D
    In today's episode, we talk about other ways to change the D&D Rules that we thought up and would like/not like to see in our games. We muse on different rule changes we thought about implementing, but haven't actually done. We don't mean homebrew rules that change on little aspect of the game, but rules that fundamentally change the game we are playing, and we talk about if that is a good or a bad thing to do.…
  48. Aug 11, 2025 How to make D&D combat worse, or not?
    In today's episode, we are dissecting an Article published by The Gamer about 8 Rules we should do away with D&D Combat... And we have opinions about these rules... Most of the tim,e we disagre,e and we will explain for what reasons to,o but for some of these rule,s we see a reason and an explanation, but still think that maybe dnd's rules are there for a reason. The Article can be found here:…
  49. Jul 28, 2025 Realm Forge: The History of Omen
    Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And today, we focus on the history of our fantasy world of mystery and celestial alignments, Omen. However, we aren't doing so simply by writing down random information. We are focusing on the Time of Revelations, the time the world changed from its old ways to the new, and we are using Microscope for it!! So let's get right into it. If…
  50. Jul 14, 2025 What makes a D&D Experience?
    Today, we're talking about D&D, but not exactly. We're discussing the D&D Experience and what it entails. What does D&D stand for? (Aside from Dungeons & Dragons) And what makes certain things an experience of D&D and what does not? This episode was sparked and came from an article from Rascal News Lin Codega about the D&D Experience, we do discuss parts of the article and its central question "What is a D&D…
  51. Jul 7, 2025 Creating long-term Consequences for our D&D Players
    Today is about consequences and how we, as Game Masters, can set them up perfectly to crash down onto our player characters when they least expect it. At least that is the idea behind Long Term Consequences, but they aren't always that easy to manage. That is exactly what today is about, we are here to help you manage and create those long term consequences Check here for all further information: You can find us on…
  52. Jun 30, 2025 Populating your D&D World easy and quick
    Today is all about making our D&D and TTRPG worlds feel alive and how do we do that incredibly quickly? Thats exactly what today is about, we talk about all the simple and easy ways we make prepping our worlds a whole lot easier. What ways are you using to make your worlds feel alive and full of stuff, people and more? Check here for all further information: You can find us on the Web under these Links:…
  53. Jun 16, 2025 Everything thats Overrated in TTRPGs
    Today marks 200 Episodes of DoubleDM Podcast, 200 Episodes where we discuss TTPRGs and bring you the best advice, tips and tricks for your Dungeon Master. Today is no different (well maybe a little bit) We are talking about the most overrated stuff in TTRPGs, like the wish Spell, False Hydras or Curse of Strahd! Yes we think these things are overrated and the opinions presented in this episode are totally 100% true…
  54. Jun 9, 2025 Realm Forge: The Seasons of Omen
    Welcome back to another episode of Realm Forge, the Worldbuilding Show where we build a world completely from scratch until we are satisfied with it!! Today we focus on one of the special aspects of Omen, our Fantasy World of Celestial Alignment and Elemental Chaos... The Seasons that dictacte life in this world and how they work and how they come to be! Check here for all further information: You can find us on…
  55. Jun 2, 2025 How to create Urgency for your TTRPG players
    Some times we need our TTRPG players to deal with an issue immediately... and we need to put pressure on them inside of the game, but how do we even do that? Making an Issue and Situation urgent for resolution by adding Limits and Timers is a great way to put pressure on the players and their characters!! Today we talk about exactly that and how you can master urgency to create a crunch but not too much of it... we…
  56. May 26, 2025 How PvP Makes your TTRPG Games better
    Characters in Video Games are tools to enjoy the game and some people enjoy killing other characters, that is what is usually called PvP in Gaming but is that true for TTRPGs? Yes and No. The Player Characters can still fight each other but in TTRPGs like D&D this can also mean so much more. As we immerse ourselves in these characters we can play out verbal arguments, confrontations and yes also physical fights.…
  57. May 12, 2025 When your D&D players should fail
    TTRPG Characters, especially D&D characters, should win and overcome most of the challenges and threats you put in front of them. There is fun in being the winner and succeeding. But failure is important too!! We need to have setbacks, failures, and losses so that our players can grow, learn, and play out these fun and exciting situations!! But how do we navigate the players failing, how often should they fail, and…
  58. May 5, 2025 Making D&D Character Development easy
    Character Development is an integral part of playing TTRPGs, we all come to the table to play a game using a character to tell a story. And in that story our character develops, changes and grows. But how do we make sure players feel comfortable developing their character? How do we as Game Masters give them to opportunity to do so? This is exactly what today is about, how we as Game Masters can help our players…
  59. Apr 28, 2025 How Honesty makes you a better D&D DM
    Game Masters have so many tools to work their stories and play the game, and yet in our opinion the greatest one you can have is Honesty and really its as simple as that! But how does that work? Well, that's what this episode is about on how to be more honest as a game master, why this is so important, and how you can still be lying and deceiving without being dishonest in the context of TTRPGs. Check here for all…
  60. Apr 14, 2025 Realm Forge: The Lands of Omen
    Welcome back to the Realm Forge, our TTRPG Worldbuilding show, and today we dive right back into our World of Omen, a World dominated by Celestial Bodies that hail good and back News for those Mortals that live below. Today, we focus a bit on creating landmasses and layouts. How do we do that? We use the Game Cartograph You can find the game Cartograph right here:…
  61. Apr 7, 2025 The Beauty of Folklore ft. Neil from FeyEarth
    Today we meet Neil, he is an Irish TTRPG Content Creator with a nice obsession about Folklore and the Fey. He has spent hours upon hours researching them and creating a TTRPG called FeyEarth where all the stories are real! Today he talks to us about Folklore and the Fey and how they actually were, but also he talks to us about his newest Book "Hidden Folk of the Feywild" a 5e Bestiary with a ton of amazing…
  62. Mar 31, 2025 How to "fix" a stale and halting game
    It's something that happens to every TTRPG table at some point. The game might feel like it's in a slump, players don't know what to do next or they are just waiting for something to happen that might never happen. How can we, as Game Masters and Players, keep our D&D Games from getting stale and grinding to a halt? How can we ensure the game keeps moving and stays fresh and exciting for all around the table? Thats…
  63. Mar 17, 2025 Let your Players cast Wish in D&D
    Wish is the most overpowered and unbalanced spell in D&D! That's Great! Now, let your players achieve and cast that ultimate power! Why? Wel, cause it's fun and we love fun! To be a little more serious, wish is just one way to showcase ultimate power, and many TTRPGs are about overcoming obstacles and what better way is there to do that with ultimate power? So why not give your players that power and see what they…
  64. Mar 10, 2025 Realm Forge: The Beginning of Omen
    Hello and Welcome to the Realm Forge, come sit down and get inspired with us! Today we are starting our newest project and show, the Realm Forge, a Show where we will worldbuild and create an entire TTRPG Setting from Scratch over several episodes. We will be using different techniques and mechanics to create this world and highlight all kinds of worldbuilding and storytelling so you can build along side us, In…
  65. Mar 3, 2025 Why Worldbuilding is weird
    Many TTRPG Rules have many weird aspects when you start thinking about their implications. Take the Immovable Rod from D&D. it says it's unaffected by gravity, so does that mean it stays affixed to that space while the planet is spinning? Or is your world a flat disk without any real space around it? This and more random little tidbits of information can make your world incredibly weird... And we are here to tell…
  66. Feb 24, 2025 Infinibrix is the game for creativty and storytelling ft. Michael Low
    Today we are joined by Michael Low, storyteller, teacher, designer, and father! Michael is not just the first guest of our push to talk to more people in the TTRPG space, Michael is the perfect person to challenge the usual complex and intricate deep dives DDM does. He talks to us about creative writing, storytelling, and how the core should always be to have fun. Michael is a Teacher and runs courses to teach kids…
  67. Feb 10, 2025 How Calendars change the way your World Works
    Your D&D and TTRPG Worlds need to have away to keep track of time, events, and especially it's traditions and cycles, this is where calendars come in and help you organize your Worlds Rhythm. We talk about Calendars, World Events and Celestials Events in this episode to highlight how to worldbuilding and highlight your world with more details of the daily life of your NPCs. Check here for all further information:…
  68. Feb 3, 2025 The State of DoubleDM
    It's been 4 years of DoubleDM!! Thank you to everyone who has listened and joined us on this journey! We have some stuff to talk about now, let's sit down and discuss the last 4 years, the current state of DDM, and the next 4 years ahead! Check here for all further information: You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠…
  69. Jan 20, 2025 How to make Healing more Interesting in TTRPGs
    Most TTRPGs have some form of damage, be it hit points, sanity, emotional damage or whatever. All these systems then also have something else... Healing! When there is damage you need to think about healing and recovering from said damage. But most of the time the healing feels... unengaging and more like a tacked-on necessity than an actual gameplay mechanic. That's not necessarily bad but let's think about how to…
  70. Jan 13, 2025 How to give players more confidence
    Confidence is something everyone struggles with in TTRPGs, at least somewhat. Be it not knowing what your character should do, not knowing if your characters are cut out for the task at hand, or even if you are "good" enough to play. Today we talk about exactly that. How to foster a vibe and atmosphere of trust at the table to give new players the confidence to speak up and share their ideas and a few reminders for…
  71. Jan 6, 2025 How long should your D&D Campaign be?
    Campaign length (no not base building like i said in the recap) is something that we have talked about before but we wanted to discuss the topic again. So why does this even matter? TTRPGs, like D&D, are a time investment for players and GMs alike, knowing how long a campaign will be is a good way to know how much you should and can invest in said game. But you can't define the length strictly to 5 sessions or 2…
  72. Dec 2, 2024 Do we need Base Building in TTRPGs?
    Base Building is something that often feels lacking in TTRPGs, to me personally, why is that? It feels like it's there to be used but not ingrained into the core of the game so it just becomes a bonus add-on. But does it have to be that way? No it doesn't. In this episode Nils talks to us about Bases and we discuss their benefits and Emils problems with them to maybe find a better solution. Check here for all…
  73. Nov 25, 2024 Using Dynamic Worldbuilding in your worlds
    How do you make your worlds fit for your TTRPGs? One technique we all use and should use even more consciously is Dynamic Worldbuilding. But what is that exactly? Dynamic Worldbuilding is a Way of making your world fit your current situation in your D&D and TTRPG Campaigns without building the world first and trying to make your campaign ideas fit into a smaller mold. This leaves much of the world blank at first…
  74. Nov 18, 2024 How to make a TTRPG World Unique
    Every single good TTRPG setting has something that sets it apart from the others. What is that unique part about your world? Now don't get scared you don't even need something incredibly never been done before thing... just some cool detail you like is enough. In this episode, we discuss how to make a setting unique and how all of your TTRPG and D&D settings are already unique. We also discuss how to focus your…
  75. Nov 11, 2024 There are no plotholes in your games
    Books have plotholes, Movies and TV Series have plotholes. Your D&D Game does not have plotholes! Today we talk about how you can easily fix and erase all the "plotholes" in your games!! We say they don't exist, and we mean it but still a lot of GMs find themselves worrying that inconsistencies might ruin the fun of their games, so we are here to help you fix all the plotholes with a few and easy fixes you can…
  76. Nov 4, 2024 The Amethyst Dragons Hoard of Everything really has everything your D&D Heart desires!
    Today we are joined by the Amethyst Dragon, also known as Nathan, who is creating The Amethyst Dragons Hoard of Everything, a D&D Supplement of Homebrew Content for literally every game, the book has nearly 600 pages worth of content from the more normal Homebrew Content of Spells and Subclasses to Poisons, Diseases, new Homebrew Rules, new Loot Options and so much more. It really has something for everyone. And we…
  77. Oct 14, 2024 Foreshadowing your D&D Campaigns Future
    The Future of our D&D and TTRPg Games is obviously uncertain, we are here to write the story together and explore a world together, however, in Stories and Storytelling, there is still always foreshadowing of what is to come through dreams, prophecies, and other ways. How can we incorporate them into our games too? Well, it's easy. In this episode, we discuss the important aspects and notions you should look out…
  78. Sep 30, 2024 How to make your D&D Characters flawed
    Character Flaws is what makes your D&D and TTRPG Characters feel alive. They are just like everyone else... Not perfect. They have flaws and problems in their lives. But how do you create a great flaw for the game to use? This episode is exactly what you are looking for then. Check here for all further information: You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠…
  79. Sep 23, 2024 How to (not) keep Character Secrets
    Player Characters in D&D need secrets, at least something that makes them interesting and maybe hides a facette of them for some time from the rest of the party. But the importance of these secrets does not come from keeping them well, it comes from revealing them and letting the rest discover them. So today let us spill the secrets on how to create good secrets! Check here for all further information: You can find…
  80. Sep 16, 2024 Playing Episodic TTRPGs
    Building your TTRPG Campaigns to be like TV Shows is a great way to make every single session engaging and immersive but also gives you many upsides to playing TTRPGs outside of the game, like scheduling and information retention. In today episode we discuss making your games more episodic and less one plotline broken up into several little chunks of play so that your games are easily digestible and fun. Check here…
  81. Sep 9, 2024 Betray your D&D Parties sometimes
    Yeah, we mean it! Just seed in a bit of betrayal at your tables (with consent obviously) to spice the game into the most juicy game you can imagine where player characters clash about beliefs and morals, where the game takes unexpected turns that leave even you, the GM, speechless. In today's episode, we are talking about how to seed those moments and opportunities and how players can seize them. So strap in and…
  82. Sep 2, 2024 LAW AND ORDER D&D UNIT + ANNOUNCEMENT
    Let's discuss law and order, especially lawmaking, in your D&D settings today!! How do you write some good legal texts for your D&D Settings that represent the people making it, living under it, enforcing it, and convicted by it? There are some special questions about law-making in fantasy and sci-fi worlds but general rules still apply and we will discuss both from the basis to the specialisation. We also changed…
  83. Aug 19, 2024 TTRPG Actual Plays vs Actually Playing TTRPGs
    Today we discuss an on going discourse of the TTRPG Space: "Actual Play Shows are not how you play the games actually", at least that is what some people claim... Most of which have not been part of many actual plays. But there is still some truth to that saying but in our opinion, it not a healthy way to say what is important about any showing/presentation of TTRPGs, and that is what we focus on today! Check here…
  84. Aug 12, 2024 Finding the right TTRPG to play
    Sometimes you can't just play D&D for every game idea you have, sop what do you do? You find a better TTRPG to play that fosters your game experience perfectly. Today we are talking about a question we recently received on twitter. We were asked what games we play for Murder Mysteries and Heist games and decided to make an episode on that! Check here for all further information:You can find us on the Web under…
  85. Aug 7, 2024 Titans Call S01E26: There is no way back pt.2
    The Finale of Titans Call is here and the Earth is rumbling once more... Will the Fated Three be able to stop it this time? Titans Call is DoubleDMs D&D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by long-forgotten Secrets. Check here for all further information:You can find us on the Web under these…
  86. Aug 5, 2024 Titans Call S01E25: There is no way back pt.1
    The Finale of Titans Call is here and the Earth is rumbling once more... Will the Fated Three be able to stop it this time? Titans Call is DoubleDMs D&D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by long-forgotten Secrets. Check here for all further information:You can find us on the Web under these…
  87. Jul 29, 2024 How to engage your D&D players more
    Sometimes we want to give our D&D players more creative power and agency, but how do we do this? Often the best way is to provide them with direct but open prompts to use in their play... In this episode, you will find out how that works! Check here for all further information:You can find us on the Web under these…
  88. Jul 24, 2024 Titans Call S01E24: The Dawn of Titans
    Now that everything is out it is on the Fated Three to save the City of Bark, but will they even be in time? Sunrise is just a few hours away. Titans Call is DoubleDMs D&D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by long-forgotten Secrets. Check here for all further information:You can find us on the Web under these…
  89. Jul 22, 2024 Making sure we use our D&D Prep Time efficiently
    We all have busy lives, with school, work, family and all other kinds of responsibilities. So when it comes to using time to prepare for our D&D and TTRPG games we need to make sure we use the time we have as best we can. So how do we do that? Check here for all further information:You can find us on the Web under these…
  90. Jul 17, 2024 Titans Call S01E23: All Cards on the Table
    Ezekiel Darkstand, the second genius inventor finally is caught and now the Fated Three can get their answers... It is finally time to play with all cards on the table. Titans Call is DoubleDMs D&D 5th Edition Actual Play Podcast of Mysteries and the Apocalypse in a world haunted by Secrets long forgotten. Check here for all further information:You can find us on the Web under these…
  91. Jul 15, 2024 Preparing the Ending of your D&D Campaign
    Today we talk once again about conclusions and endings for D&D Campaigns. We discuss how much of your ending you should know before going into that final chapter, how much your players should work towards that ending and a lot more. Check here for all further information:You can find us on the Web under these…
  92. Jul 10, 2024 Titans Call S01E22: Why Aren't You Helping Me?
    And with that the Villain is revealed... Or is he? The Mad Scientist behind the Automatons is waiting on the other side of that Lab! Check here for all further information:You can find us on the Web under these…
  93. Jul 8, 2024 D&D Plots: Quality is greater than Quantity
    when it comes to plots in our D&D and TTRPG games it's obvious that we all want more quality adventures than just a mass of plots. But this question goes deeper, how many plots can you maintain at the same time and how many plots is too many really? Can you have 2 main plots at once? and a lot more in this episode Check here for all further information:You can find us on the Web under these…
  94. Jul 1, 2024 You're not the Main Character in D&D!
    Sometimes you have a player (or Game Master) at the table who thinks themselves more important than everyone else at the table (in and out of the game) That is obviously bad but it might be a lot more covert and sometimes unintentional, so how do you deal with that and what are ways to move past this? Check here for all further information:You can find us on the Web under these…
  95. Jun 26, 2024 Titans Call S01E21: Slipping between the cracks
    The Mansion has a hidden secret, as the Fated Three uncover it, what will they find in the space behind the walls? Check here for all further information:You can find us on the Web under these…
  96. Jun 24, 2024 Is Genre even important to TTRPGs?
    Would D&D still be as popular if it would have been a Sci-Fi Game from the start? That is the question that sparked the discussion about D&D, Fantasy and if Genre of TTRPGs even matters... It does... but not as a limiting factor but as an enabling one. Check here for all further information:You can find us on the Web under these…
  97. Jun 19, 2024 Titans Call S01E20: The Mansion
    The run to the end of Titans Call begins as the characters step over the threshold of the Mansion. There is no turning back anymore. Check here for all further information:You can find us on the Web under these…
  98. Jun 12, 2024 Titans Call S01E19: The Beginning of the End
    They finally have their answers... and their next target... The Mansion connected to Arivor Darkstand, the Creator of Automatons. What will they do now? Check here for all further information:You can find us on the Web under these…
  99. Jun 10, 2024 How do we recover from a creative low as Game Masters?
    We all stagnate at some point, something just isn't clicking right in our games and we feel like we have to gain that magic back.... but how? That is what we talk about today, how can you recover from a creative low as a TTRPG and D&D Dungeon Master and make your games fresh and exciting again. Check here for all further information:You can find us on the Web under these…
  100. Jun 5, 2024 Titans Call S01E18: The Laboratory
    !CW: Misophonia for Slight Rhythmic Ticking Noises! The Fated Three finally venture down into the automaton den and figure out what is happening in the darkness of the city. Check here for all further information:You can find us on the Web under these…
  101. Jun 3, 2024 Let's talk about Fudging Dice... I don't want to
    We're finally doing it... Sort of at least We talk about fudging dice and HP in TTRPGs, we also talk about anything else that could be counted under DM Secrecy. Is it bad? Is it good? Is it even the matter? Check here for all further information:You can find us on the Web under these…
  102. May 29, 2024 Titans Call S01E17: The Reunion
    The Fated Three meet someone very unexpected but also have a job to do, today they will investigate that Barn and where the Automatons came from! Check here for all further information:You can find us on the Web under these…
  103. May 27, 2024 How do you deal with Character Bleed?
    Character Bleed can be a heavy subject for TTRPGs, when the lines between your character and you, the player, bleed together and your emotions bleed over into either direction. It is a real heavy subject that does not always end positively, so how do we deal with it? How do we make sure it doesn't impede our fun and enjoyment of this hobby? Check here for all further information:You can find us on the Web under…
  104. May 22, 2024 Titans Call S01E16: The Bookclub
    The Fated Three follow the trail of the automatons to find a field of corn, they also finally meet the Professor and have their bookclub meeting. Check here for all further information:You can find us on the Web under these…
  105. May 20, 2024 How Reckless should you be while playing D&D?
    Do you want your D&D characters to die? Some people do since that puts them in dangerous and risky situations. So let's talk about that! How reckless should you be in D&D and TTRPG? What does it mean to take risks? And how can you play as an Initiator at the table? Check out Yuigaron who's tweet gave us the idea for the topic: https://x.com/yuigaron Check here for all further information:You can find us on the Web…
  106. May 15, 2024 Titans Call S01E15: (Not) In Touch With Nature
    The Fated Three encounter a deadly enemy and have to best it before it gores their intestents out. Check here for all further information:You can find us on the Web under these…
  107. May 13, 2024 Does every encounter need to advance the plot?
    Does every encounter in D&D and TTRPG need to advance the plot? Well today we are answering exactly that! How does plot even work in TTRPGs? Do we even need to worry about plot? Check here for all further information:You can find us on the Web under these…
  108. May 8, 2024 Titans Call S01E14: Same Shit Same Day
    The Fated Three delve deeper into the mystery of the automatons that attacked them and find out where they came from... at least to some degree. If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process: ⁠⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠⁠⁠ Check here for all further information:You can find us on the Web under these…
  109. May 6, 2024 Developing a new Tabyltop ft. Justin from Tabyltop
    Today we are finally hosting a guest on our show again, it's the Technomancer Justin from Tabyltop. They are developing a new Virtual Table Top for D&D and other TTRPG with immersive features to lead back to the in-person experience and allow a great connection between player and GM while playing. Want to get in on the Tabyltop Experience, back the kickstarter right here:…
  110. Apr 29, 2024 Carving out your Niche as a Game Master
    Everyone plays D&D and TTRPGs differently, everyone has their own style and philosophy of play. But how can you carve out a niche to create a place for your style? Today we talk about finding what you are great as a Game Master and focusing on that craft while finding the right place to play the way you want to play. If you want to get The Wandering Tavern on Kickstarter click right here and support us in the…
  111. Apr 24, 2024 Titans Call S01E13: I Can't See Shit!
    The Fated Three explore the regions below the City of Bark and also follow the mystery of the Scrap Automatons. If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process: ⁠⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠⁠ Check here for all further information:You can find us on the Web under these…
  112. Apr 22, 2024 Crafting Myths and Legends for our D&D Games
    Storytelling is a basic human activity, sharing our experiences with each other is just in our blood. So this should also be reflected in our TTRPGs, people, NPCs, and Player CHaracters have stories to tell and share, your play worlds will be filled with the mystical stories of far lands and dangerous creatures. But how can we use these in play? That's exactly what we will explain to you today! If you want to get…
  113. Apr 17, 2024 Titans Call S01E12: The White Fox
    The Fated Three recover from the attack at night they just barely survived. They also learn they weren't the only ones attacked and that this is connected to a bigger mystery. If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process: ⁠⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠⁠ Check here for all further information:You can…
  114. Apr 10, 2024 Titans Call S01E11: Scrap Metal Scrappers
    As the Fated Three leave for their temporary home after a day well spent they hear the unnerving sounds of the darkness in the city. If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process: ⁠https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g⁠ Check here for all further information:You can find us on the Web under these…
  115. Apr 8, 2024 Making our D&D games more hardcore
    Some people, us included, like their games to be a little grittier and deadlier, but how do we do this with D&D? Well there are a few tricks we use that we wanted to share with you in this episode that can help you make your D&D games just that little more survival-focused. If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process:…
  116. Apr 3, 2024 Titans Call S01E10: Disasters & Dramas
    The Fated Three find the answers they so desperately seek. 3 Books containing the Information they need, at least they hope. If you want to get The Wandering Tavern on Kickstarter click right here and support us in the process: https://www.kickstarter.com/projects/homieandthedude/the-wandering-tavern?ref=6y3l5g Check here for all further information:You can find us on the Web under these…
  117. Mar 27, 2024 Titans Call S01E09: Revelations
    Another Dream, More Research and a lot of Revelations, what will the Fated Three make of this? Will they finally understand? Check here for all further information:You can find us on the Web under these…
  118. Mar 25, 2024 What is most important in TTRPGs?
    We love TTRPGs and you do too (otherwise you wouldn't be here i suppose) but what is most important about playing these games? This is an interesting question since this medium is incredibly unique and individualistic but that also makes the question incredibly hard to answer. However, knowing the answer will help you understand the medium. Our Midroll Music is "Midnight Tale" Kevin MacLeod…
  119. Mar 20, 2024 Titans Call S01E08: Titans vs. Giants
    The battle commences, Titans vs. Giants clash as the city of bark.... actually maybe that's not right. The Fated Three now enter the Library of the City and learn about the mysteries of this world. Check here for all further information:You can find us on the Web under these…
  120. Mar 18, 2024 Creating Factions that move your world
    Everywhere people are they will clump together to form groups of people unified by common goals and interests. That is what we call factions, and how can we use these factions to make our D&D games more interesting and engaging? That's exactly what today is about! Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0…
  121. Mar 13, 2024 Titans Call S01E07: The Tall Tree
    Arrived at the City of Bark, the characters now have to figure out what to do and where to find the answers to their questions?Check here for all further information:You can find us on the Web under these…
  122. Mar 11, 2024 Making D&D Prep easy
    Every D&D and TTRPG Session is different from the next? But there still are a few guidelines and tips you can follow for almost all of them for a more streamlined easy and quick process to prepare your next gaming night!Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0…
  123. Mar 6, 2024 Titans Call S01E06: An Orphans Nightmare
    Now traveling the outside world for the first time, what dangers will wait ahead?Check here for all further information:You can find us on the Web under these…
  124. Mar 4, 2024 Making Actually Cool Gods
    Nearly every Fantasy World has its own versions of Religions and Gods... But how do we actually make the gods powerful and interesting and the religion actually believable? That's on todays episode for us to find out! Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License…
  125. Feb 28, 2024 Titans Call S01E05: Among the ruins of home
    We can't linger in the past for too long, we need to move ahead. But to where?Check here for all further information:You can find us on the Web under these…
  126. Feb 21, 2024 Titans Call S01E04: The Diary of a Dead Man
    We need to move forward, We need to find out why and how this tragedy happened. Will the Diary of a Long Dead Man even help? Check here for all further information: You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠…
  127. Feb 19, 2024 Game Master Etiquette
    How should you behave as a GM? What are the golden rules to always uphold in play? Can we even condense such a complex role into rules? Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)…
  128. Feb 14, 2024 Titans Call S01E03: The Ghost of a City
    The City is destroyed and lies in Ruins. What will the people of Andoras do? How can they keep going? Check here for all further information: You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠…
  129. Feb 12, 2024 Being an Actual Play GM is different
    Now that Titans Call is out and Nils finished his Actual Play (currently in production) we wanted to talk about our experience running games for more than just players. What was it like to think of an audience? What responsibilities come with this? Is it harder than just normal GMing? Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License…
  130. Feb 7, 2024 Titans Call S01E02: Your past has been erased pt.2
    The Titan crushes the City of Andoras. Will our fated heroes survive the assault? Check here for all further information: You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://ko-fi.com/doubledm⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠…
  131. Feb 7, 2024 Titans Call S01E01: Your past has been erased pt. 1
    The Mysterious Story of Titans, Cultists, and the Apocalypse begins. We meet the Trio of Characters that might be able to stop it all. Check here for all further information: You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.doubledm.com/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/DoubleDMpod⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.instagram.com/doubledmpod/?hl=de⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠…
  132. Feb 5, 2024 3 YEARS OF A TTRPG TALKSHOW
    3 years of this... damn. Thank you all for listening through all these years and especially thank you to all our friends and listeners that handed in questions for us to answer. If you want to hand in more questions for us to answer just use Social Media, our E-Mail or the built in feature on Spotify. Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By…
  133. Feb 2, 2024 Cyradion Duskwood
    7th of FebruaryWill Cyradion Duskwood ever uncover the mysteries his father kept secret for so long?Attribution:-(Audio by) Michael Ghelfi Studios⁠⁠https://michaelghelfistudios.com/⁠⁠Tracks include:-Elven Kings Garden-A Dreadful Reflection Hosted on Acast. See acast.com/privacy for more information.
  134. Jan 31, 2024 Maisy Graves
    7th of February Will Maisy Graves uncover the Mysteries of the Thorned Roses, or will her Chest be locked forever? Attribution: -(Audio by) Michael Ghelfi Studios ⁠https://michaelghelfistudios.com/⁠ Tracks include: -A Halfling in the Kitchen -A Dreadful Reflection Hosted on Acast. See acast.com/privacy for more information.
  135. Jan 31, 2024 Aidan Fringe
    7th of February Will Aidan Fringe ever learn to deal with the past and what it means for the future? Attribution: -(Audio by) Michael Ghelfi Studios ⁠⁠https://michaelghelfistudios.com/⁠⁠ Tracks include: -One Day Before The Adventure -A Dreadful Reflection Hosted on Acast. See acast.com/privacy for more information.
  136. Jan 29, 2024 Allow your games to be less serious
    We want to have fun playing right? So why take gaming too serious and not try to think outside the box? In this episode we talk about a reddit post we found and the discussion sparked from it about if a Wizard can take a UA spell that wouldn't fit the setting. But how can we make the spell fit our setting? What ways do we have to make our settings work broader and yet still be thematic and engaging? And let's be…
  137. Jan 15, 2024 Stop Balancing your TTRPGs!
    WE FINALLY DID IT! We talk about Balance in TTRPGs and why it's such a false goal to aim for. In this episode, you will find a discussion around Balancing your games and encounters filled with arguments and advice on why balance shouldn't be your focal point of designing and how you can use that time way better to create more fun encounters. Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)…
  138. Jan 10, 2024 The Rumbling of the Ground
    Get ready for the 7th of February Attribution: -Our Intro Music was created by Screwdiver, find him on Spotify: https://open.spotify.com/intl-de/artist/2H2bSfkRbeEksjbwMZ2dbX -The Titan Sounds as well as the Magical Built-Up Sound were both created by Eli through their Ko-Fi Commissions: https://aghostofeli.carrd.co/ -(Audio by) Michael Ghelfi Studios https://michaelghelfistudios.com/ Tracks include: -The Forbidden…
  139. Jan 8, 2024 Rules Light or Rules Heavy TTRPGs?
    Happy New Year DMs and welcome to the first episode of 2024 Today is all about Nils Hot Take from Christmas about Rules Light TTRPGs being worse than Rules Heavy Games for Beginners. But what even makes a System Rules Light or Heavy? That's what we discuss, we weigh the two types of systems and discuss if the distinction has any sort of value to the Space and you as a GM. Our Midroll Music is "Midnight Tale" Kevin…
  140. Dec 25, 2023 HOT TAKES ABOUT TTRPGs (Holiday Special)
    HAPPY HOLIDAYS WITH THIS SPECIAL SATIRE EPISODE!! Everyone has different opinions about TTRPGs and in any discussion we will find something to disagree on so let's get some of the most contested points we have made or want to make out there! As always this episode is supposed to be a talkshow about TTRPGs with some great bits of advice for you to use and this episode is no different, yet the lesson today is: "It is…
  141. Dec 18, 2023 Sessions made for Worldbuilding
    We're running a Q&A again!! If you're using Spotify you can instantly use the built-in feature otherwise you can refer to our Social Media channels for a place to drop questions. Often times when we play TTRPGs we don't have time to spend hours outside the game to prepare our world and create deep lore... So why not Worldbuild while we play One-Shots and Campaigns? Not so fast. How does that even work? Should you…
  142. Dec 11, 2023 How to make great TTRPG Handouts
    Everyone loves it when the GM hands you an old letter from an NPC or gives you a physical puzzle to touch. But what more is there to Props and using them? Handouts and Props are a great addition to playing TTRPGs, but how can we design these handouts to fit our table and needs to evoke immersion, help share information and create a better sense of play. Our Midroll Music is "Midnight Tale" Kevin MacLeod…
  143. Dec 4, 2023 Evoking Character Development in your TTRPGs
    Character Development is a crucial aspect of playing and enjoying a Tabletop Roleplaying Game. It's what Characters revolve around, yet how do we create moments for it at the table? Let's discuss that today. We feature stories of how development works in our games and give a ton of advice on setting the stage for development and creating characters that are open for development. Our Midroll Music is "Midnight Tale"…
  144. Nov 27, 2023 Creating Conflict and Evil Campaigns
    Evil Campaigns are a big old fascination of the TTRPG space, but what do they actually mean, and if we need them? We also discuss Character conflict and why Campaigns using a denominator like "Good" or "Evil" might not be that great in the end and why just playing campaigns with strong themes and even better defined characters will still lead to the same outcome just in a more natural better way for storytelling.…
  145. Nov 20, 2023 How to involve Pets in play
    Pets are often a minor thing in TTRPGs and yet everyone wants to have an Owlbear Baby (Thank you Baldurs Gate) or a Dog, Cat, Bird, Snake, Arachnid and so on. We think pets are as stated a minor thing but still believe this is a great topic to talk about since pets can do great things at the table for roleplay and even mechanical reasons, however at the end its really up to you what you do with pets. Our Midroll…
  146. Nov 13, 2023 Do we really need Realism in TTRPG?
    A discussion that always makes the rounds in the TTRPG Space is the discussion about Realism and how it can help you or hinder you in play. As you might already guess, we think it's neither and both simultaneously. We discuss what Realism can do for you, how discussions around Realism are sometimes not what they are and how you can use Realism in your games to the degree you want to! Our Midroll Music is "Midnight…
  147. Oct 30, 2023 Making Marvelous Magic Items
    Magic Items are some of the coolest parts of playing D&D and TTRPGs, cool items to give your players an edge over your monsters and villains? Yes please! But what goes into making these good magic items? That is todays topic and we talk about making magic items, what magic items we've created, errors we've made and lessons we learned. We talk about Inspiration and the Creative Process going into items, so you get a…
  148. Oct 23, 2023 Creating High Stakes Situations in TTRPGs
    Today we discuss the topic of raising the stakes at your TTRPG tables and dealing out consequences for your Players actions and what's the best way for you to have fun doing it. For us, stakes are mostly the threat of a consequence for a character's actions coming to be, it's not the threat itself but just that that threat is likely to happen, so how do we play this unseen gambling game in our TTRPGs? This episode…
  149. Oct 16, 2023 Inviting More Chaos in the Game
    Today we have an incredible topic and episode for you that discusses chaos at the D&D and TTRPG tables. But what does that mean and why do you want more of it? What we understand as chaos is the innate randomness and creativeness of TTRPGs that allow for truly unexpected things to happen. Living in the Moment of the Game and Experiencing it is what you want from most games and today we're here to help you…
  150. Oct 9, 2023 The Fundamentals of Worldbuilding
    We've talked a lot about Worldbuilding so far and today we focus on Worldbuilding Places and Locations but even more so we highlight fundamentals in our worldbuilding and how you can lay your own. Our discussion focuses on locations and what you need to create in order for your locations to work, geography, economy, people and so much more, but we also focus on more general aspects of worldbuilding and what makes…
  151. Oct 2, 2023 Adding Layers to your Monster Lairs
    This time we're talking about Lairs in D&D and other TTRPGs. Lairs are places your Monsters, Villains and just Entities are at home and feel safe, but how do we make these places actually interesting and not just a place for another combat? Our discussion focuses on all aspects of a lair, be it the vibe you want to evoke, the combat you want to hold in it, or the Personality and Facettes of the Villain it should…
  152. Sep 25, 2023 How to create evocative locations with Albyon Absey
    This time we're joined by Leigh also known as the creator of Albyon Abseys Geographical Almanac, a D&D 5e Supplement that provides you with some of the most interesting and evocative locations for your home games! We discuss where Leigh and his team get their ideas from, what inspiration they use for creating their content and what that creation process looks like. We talk about the absurd, bizarre, and…
  153. Sep 18, 2023 Can Baldurs Gate 3 teach us any D&D?
    Today we're finally talking about the biggest Gaming Hype of this year. I don't know if that's true but it sure felt like that in the D&D Space. And for good reason, Baldurs Gate 3 is one of the best video games I've ever played, and it's based on a TTRPG... but how can the video game relate back to the TTRPG and how does it bridge the medium gap? Today we discuss the Good, the Bad, and the Ugly of Baldurs Gate 3…
  154. Sep 11, 2023 How to start your own Actual Play!
    Today we talk about Actual Plays again, could this be a sign for something coming soon? This time around we talk to Ben Newbon of Cybertopia, a new Actual Play, about creating and running your first Actual Play. Ben and We've been friends for years and when he started to produce his own new show we got talking about the hurdles and problems in starting an actual play. Today you will find out everything about…
  155. Sep 4, 2023 Let's talk to the best GM in Podcasting
    Today we talk to Eric Silver of Multitude Productions and specifically the Actual Play Show Join the Party. Eric has the self-proclaimed title of "Best GM in Podcasting" and has the 5 Tools of every GM, the 4 Pillars of a Bad Show, the 3 Campaign Experience, the too (2) great laugh, and the 1 personality to prove it. We discuss Actual Play Creation, Production, and Hosting as well as the Artistic Medium that is…
  156. Aug 28, 2023 Evoking Horror in TTRPGs ft. Elli of DoubleDM
    Horror is a topic that is being talked about all the time in TTRPG spaces and has been on DoubleDMs Showroom before, but today we get a new perspective from DoubleDMs resident Horror DM. We discuss running a horror scenario for D&D and TTRPGs and what it means to truly create a horror environment that goes beyond just having a few spooky vibes. We give advice on handling horror as a GM and as a player, we discuss…
  157. Aug 21, 2023 Using Festivals and Tradtions to Worldbuild
    In a game of slaying dragons, dispelling evil curses, and saving the land from impending doom you need to make a place for celebrations. And that is what we're discussing today. We discuss creating and running festivals for your games of D&D and TTRPG where players can experience a more jovial side of your world and it's people. They can eat food from all around the world, play fun games and meet new friends. But…
  158. Aug 14, 2023 Creating impactful curses for D&D
    Curses are one of the fantasy tropes you just cannot avoid. They are part of every world that has magic in them and for good reason. Dark Twisted Magic used to make someone's Day miserable is a perfect fit for the fantasy genre. That is what we are discussing today. We will discuss what makes curses fun to use for your D&D and TTRPG games and how you can create the best curses for your players to deal with and…
  159. Aug 7, 2023 Please start Min-Maxing in D&D
    There are a few Discourse topics that always come up in TTRPG Discussions, especially in D&D Circles, one of these topics is Optimised vs. Unoptimised Characters often also referred to as Min Max Discourse. That is what we are discussing today. We want to shine a light on why this is in our opinion a pointless discussion and why saying one side is clearly better than the other feels disingenuous to what it actually…
  160. Jul 31, 2023 The Fight of Evil vs. Good in D&D
    When we create stories for TTPRGs we often like to think of the Player Characters as the Good Guys. They are the Protagonists but that does not make them Automatically "Heroes". That is what we are discussing today. We talk about the Balance between Good and Evil in your Games and Stories in D&D and TTRPG. We talk about what it means to be good and what it means to be evil and why you as a GM should look at stories…
  161. Jul 24, 2023 Sometimes Simplicity is just better
    As a GM we often make decisions in prep and play often weighing how they will affect play. And sometimes when we put something in we create moments of frustration and game halting. That is what we are discussing today. We talk about complexity and simplicity and how you can balance them in your D&D and TTRPG Sessions. How complex and hard should a D&D puzzle be? Why do players take so long with puzzles for 5th…
  162. Jul 17, 2023 Sandbox Gaming in TTRPG
    When talking about different types of D&D and TTRPG campaigns people often have a certain campaign style that is referred to as "Sandbox Campaigns", but what does that mean? That is what we are discussing today. We talk about what we perceive as Sandbox Gaming, why we think the term Sandbox might not be a perfect fit, and what it means to play creatively free (or more free than usual), is it good, or is it bad? We…
  163. Jul 10, 2023 How to challenge High Level PCs
    Player Characters get progressively stronger and more powerful as they level up in games like D&D, that means that we also have to level up the world around them to still provide a challenge to them, but how do we do this to make it not feel like a video game? That is what we are discussing today. We highlight a few different techniques you can use to challenge Player Characters that have reality-altering abilities…
  164. Jul 3, 2023 How do i even get inspired?
    TTRPGs run on inspiration, it's like the fuel to the fire of the games we play. So how do we get inspired to write that intricate world, that gripping NPC, that captivating story? That is what we are discussing today. We know inspiration looks different for everyone so we can't tell you exactly what you have to do to get inspired, especially cause its different from day to day even. But what we can advice you on…
  165. Jun 26, 2023 How to start a New World
    When we play TTRPGs we need a place to set the adventure in and often it's the GMs job to keep track of and play the world around the Player Characters, but how do we make sure to have a world to set the adventures in that feels like it allows that adventure to flourish? That is what we are discussing today. We talk about the process of worldbuilding and especially how you can start when building your first one or…
  166. Jun 19, 2023 How do we get nail-biting combats in D&D?
    When playing D&D, a very heavy combat-focused TTRPG, and we set our players out to face off against the Big Bad of our Campaign we don't want the combat to be over in just a single round with one side triumphing over the other in a flash. But how can we create combats that leave our players wondering if their character will even survive? That is what we are discussing today. We talk about combat and especially what…
  167. Jun 12, 2023 Using Magic to Build Better D&D Worlds
    When worldbuilding our own worlds for our TTRPG Campaigns and Games we often look to our real world for inspiration, but there are a ton of elements in games that do not exist in our real world, like magic. How do we make magic work when we don't even understand it? That is what we are discussing today. We discuss magic in worldbuilding and how someone being able to throw a fireball around would completely shatter…
  168. Jun 5, 2023 Starting a new corporate job with Triangle Agency
    Today we talk to Caleb one of the Lead Designers of Triangle Agency at Haunted Table Games and what this new, exciting, and intricate TTRPG has to offer. Spoiler: It's very Meta, It's very much designed around decisions and agency and features a lot of cool twists and ideas. Or in short, we both love it!!Caleb talks to us about the design philosophies that lead to triangle agency, the approach they took in…
  169. May 29, 2023 Making TTRPG Characters feel unique
    Something that we've heard and said ourselves quite often is that TTRPG and D&D Characters are supposed to be special in regard to the world around them, but what does that mean, how do we achieve that and what consequences can we draw from it? That is what we are discussing today. We talk about Players and their Characters being unique in the context of TTRPGs. We talk about how the fact of characters being a…
  170. May 22, 2023 Conquering the Skies with Homie and the Dude
    Have you ever dreamed of swashbuckling action among the skies, battling across flying airships? Then this episode and this Kickstarter is right for you!! Today we talk to Tom and Bodhi from HomieandtheDude, the Father and Son Podcast for all things MMA and TTRPG, Tom and Bodhi are long-time great friends of the show and we are so thrilled to have them with us again to talk about their latest project, their Sky…
  171. May 15, 2023 How do you deal with Murderhobos in D&D?
    Murderhobos are a specific subset of players everyone has heard about in TTRPGs. They murder everything, violence is the solution to all the problems and they just don't learn from the consequences. But how do we deal with them? Should we just kick them from the table? Should we show them new ways? That's what we discuss in today's episode! We talk abut much more than just murderhobos in D&D and TTRPG but more…
  172. May 8, 2023 Creating Unique Challenges for TTRPGs
    when playing TTRPGs we want the challenges to be hard but beatable. We want something that gives us that feeling of actually having overcome a challenge but how can we do that in a more creative and engaging way instead of just making the combats deadlier, the limits higher and the rolls harder? That's what we discuss in today's episode! We talk about creating unique new challenges for your D&D and TTRPG tables and…
  173. May 1, 2023 Eliminating Boredom from TTRPGs
    TTRPGs are like a Movie, TV Series, or Video Game but they are something entirely of their own. They are a medium of Entertainment and Creation at the same time. But in creation, we often hit hurdles things like writer's block where we don't know how to move the fiction forward. This can be due to any number of reasons but sometimes it happens that TTRPGs grind to a halt and a table sits in silence not knowing what…
  174. Apr 24, 2023 Creating Player-Focused D&D Adventures
    Players are the Protagonists of the TTRPG and D&D Campaigns we play. But often times they can be a little detached from the World and Plot of our Campaigns, we can easily mitigate and erase this feeling by having players create backstories that connect them to the world, NPCs, and plot. But how do we use these Backstories to create awesome adventures and give the character and player the resolution to their story?…
  175. Apr 17, 2023 Putting the Dangerous into D&D
    Danger is an ever-present Theme in Tabletop Roleplaying, constantly Characters face off against Mages, Demons, and Dragons in stories that put the fate of an entire world on the line. Player Characters put themselves on the line to fight off a villain, save a town from destruction, and destroy a magical artifact, they face danger every day in TTRPGs, but why is that? That is exactly what we answer today. We discuss…
  176. Apr 10, 2023 Do you need lore?
    Lore is an interesting topic for TTRPGs, it creates an immersive world filled with rich places and people. Lore can give your world its heart and its character. The past influences the present and while the future will be influenced by your player's actions the lore will inform the way the world reacts to your players. So lore is pretty important to TTRPGs, right? Well, kinda. Lore can give you all of those things…
  177. Apr 3, 2023 Shooting your Shot ft. Russell E. Welsh III from D20Tales
    As a Content Creator, you face many unique and interesting challenges and Russell joins us today to talk about some aspects of Content Creation, What he has been up to, and how he was able to build meaningful relationships with other brands and creators so you can do the same and shoot your shot! Russell is the Game Master for the TTRPG Actual Play Channel that is D20Tales where they go on amazing adventures in…
  178. Mar 27, 2023 Creating Compelling Villains for D&D
    Your Villains are one of the big building blocks your D&D and TTRPG Campaign runs on and making them compelling, grand, and villainous is crucial to feel of a Campaign with a Villain. But how do you make that Personality, the Acts they commit, and their Motivation actually matter? You need to bring them to the players so they can be a present force in the game. And that's what we'll discuss today! We discuss about…
  179. Mar 20, 2023 The Art of Exposition for D&D
    Exposition can be tedious and boring to sit through but it is needed to make sure your audience can fully buy into the immersion of your narrative and world and TTRPGs are no different, however, exposition works differently in such an interactive medium and we are here to help you make your next D&D Campaigns Exposition an Engaging, Interesting and Immersive experience that will lay the first stones for your…
  180. Mar 13, 2023 GMs, Take Your Time!
    Time is a Resource that we don't have much of in our lives so how can we make sure that every moment of that time that we use for TTRPGs can be used to create the most joy and fun around our tables? That is exactly what we are here to talk about and discuss today. We talk about how you as a Game Master can improve every single aspect of GMing by using time effectively. From taking a few seconds in the game to think…
  181. Mar 6, 2023 Should you Split the Party?
    In this episode, we talk about if you should split your D&D and TTRPG Parties. This is a meme as old as Tabletop Roleplaying itself and came from the first Editions of D&D where characters would run through dungeons and splitting the party just increased the difficulty of each encounter. But TTRPGs evolved since then, so is it still true to never split the party? We discuss everything around Splitting your D&D and…
  182. Feb 27, 2023 Making D&D Combats engaging using Monster Tactics
    Today we talk about ways you can make your D&D and TTRPG combats more interesting, difficult, and engaging by using monster and enemy tactics. In this episode, we talk about what it means to use tactics and how even the most simple tactic can already have a great impact at your tables. We also discuss how you can come up with tactics easily for every single monster and enemy by just using them the way they are…
  183. Feb 20, 2023 Here is why you play TTRPGs
    Today we talk about the reason why TTRPGs are becoming bigger and bigger and more and more mainstream. Obviously, there are many reasons working together here but we are here to talk about the aspect that experience plays. In this episode, we talk about the difference between consuming content and experiencing content and why our world has evolved from just wanting to consume specific content to make the experience…
  184. Feb 13, 2023 Here is how to hand out the right magic items in D&D
    Today we talk about how you can hand the right magic items to your D&D and TTRPG players to reward them, spotlight them and level them up. We also answer questions like: "What Magic Items should i give out?" or "How many D&D magic Items are too many?" In this episode, we talk about magic items in D&D and how generous you should be in handing them out to your players to not boost their power too much but to still…
  185. Feb 8, 2023 Why Your World Matters
    Why Your World Matters is back!! This is the 4th Instalment of Why Your World Matters - A TTRPG Worldbuilding Panel aiming to bring together creative people to discuss creating more immersive, wonderful, inclusive, and creative worlds. Why Your World Matters message is simple, everyone can be creative and create wonderful worlds and stories. This time we once again bring you 5 new Content Creators that create…
  186. Feb 6, 2023 The Game Masters Journey and how to always improve
    WE'RE FINALLY BACK!! Join us today as we start Season 2 of DoubleDM, where not much changed and we are still doing the same discussions in the same format! This time we talk about how to always improve as a Game Master, that you are never the perfect Game Master and can always seek to improve your skills to weave even greater stories, craft even grander worlds, or roleplay even better villains. There is always…
  187. Jan 13, 2023 WTF Wizards? and how the OGL affects us all #OpenDnD
    We're supposed to be on break but we need to talk about the news now so we thought to at least make a short update including all the information currently available and what we are doing with the information available and also Wizards just updated on D&D Beyond so it's the perfect time to upload. :) This new OGL is not about empowering their own game and its creator space but an attempt to control and squash the…
  188. Jan 2, 2023 100 Episodes of a TTRPG Talkshow, a Recap of 2 Years of DoubleDM
    It's been 2 years since we started DoubleDM. Thank you for joining us on this incredible life-changing journey into TTRPG Content Creation. This episode is us looking back at the amazing 2 years we had and what we learned about Content Creation, TTRPG Game Mastering, and just us as Human Beings. We talk about how our lives, our Game Master Style, and our Content changed in those 2 years and talk about what it means…
  189. Dec 26, 2022 What Makes a Professional Game Master? ft. Alec Azzam
    Join us for this episode where we talk to Alec Azzam a Professional TTRPG Game Master and Content Creator. Professional Game Masters run TTRPGs and D&D for a living and today we talk about what it means to get paid for running a session of D&D. Alec runs 12 to 15 sessions of TTRPGs a week and with that Alec runs more games a week than most of us do in a month. We talk about how he is able to balance all that and…
  190. Dec 19, 2022 Telling Wonderful Stories with TTRPGs
    Join us for this episode where we discuss creating and telling wonderful stories and how TTRPGs help (and/or hinder) you from telling the best stories. Different building blocks are needed for a Story to exist and in this episode, we talk about exactly those building Blocks and how TTRPGs help you in creating them and the story. We go over simple tricks and tools you can implement to use these building blocks to…
  191. Dec 12, 2022 Making Your Combats More Interesting
    Join us for this episode where we discuss creating the most exciting, spicy, engaging, and/or memorable combat for your D&D and TTRPG tables! We talk about what makes D&D and TTRPG combats fun and what makes them boring and some easy simple tricks you can use to make combats better for your table experience.  Combats are supposed to be tense, dramatic, and engaging experiences for the whole table that shape…
  192. Dec 5, 2022 Creating Better Homebrew Rules
    Join us for this episode where we discuss creating the best Homebrew Rules for your D&D and TTRPG Tables. We talk about what Homebrew Rules in D&D and TTRPG do and why we use them at our tables so often. Homebrew Rules are supposed to nudge a game a little more into the direction you want it to go not outright change the fundamentals of it and that is why this episode discusses which Homebrew Rules are the best for…
  193. Nov 28, 2022 How To Start a Great Campaign
    In this episode of DoubleDM we talk about how to start a new D&D and TTRPG Campaigns, something that happens more often than ending one. This episode talks about what the first session of your new TTRPG campaign should accomplish and how you can make sure to create the best first session and make the best first impressions ever. The first session of a campaign is the first view the players get of the world, story…
  194. Nov 21, 2022 How To Create Great D&D Backstories!
    In today's episode, we cover the topic of Player Character backstories and how you can write great engaging D&D backstories your GM can use to weave you into the world and narrative of the campaign.  A great backstory can mean a lot of different things depending on the game, world, campaign, other players and so much more and that's why we are talking about what steps you should take to create a great fitting…
  195. Nov 14, 2022 How Do You Create A Good Session 0?
    In this episode, we discuss Session 0s and especially what makes a Session 0 a good Session 0. In Session 0 you can do a lot of stuff but most importantly you lay the groundwork for your campaign in and out of the game by ensuring Safety, Managing Expectations, Creating Characters, and a whole lot more. It depends a lot on what you need from your Session 0, however, there are a few key points that we believe create…
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Page updated October 30, 2026.