DoubleDM · December 12, 2022 · 53 min
Making Your Combats More Interesting
Join us for this episode where we discuss creating the most exciting, spicy, engaging, and/or memorable combat for your D&D and TTRPG tables! We talk about what makes D&D and TTRPG combats fun and what makes them boring and some easy simple tricks you can use to make combats better for your table experience. Combats are supposed to be tense, dramatic, and engaging experiences for the whole table that shape the story just as much as impactful decisions and with just a few simple tricks and a little know-how, you easily can make your combats feel like epic high stakes situations. Often it really comes down to what you want from combats in the first place and that is why this episode talks about a whole lot of different types of combats and how you can achieve them. For More Information see these timestamps: 13:00: What do we want from combat? 15:00: Making Combats Flashy! 19:00: Change the rules of the combat 23:30: Think about the Setting of your combat 26:00: Increasing Danger and Risk in Combat 35:30: Better Statblocks lead to better Combats 39:00: Movement is crucial to Dynamic Combats 43:30: Combats should breed Creativity 49:30: Combats are Story Devices You can find the Show on Social Media and the Web to stay up to date with the latest content, schedules, and more: Website , Twitter , Instagram , Ko-Fi Hosted on Acast. See acast.com/privacy for more information.